Let’s talk about the melta boys of Codex Space Marines and what the Eradicator Squad can do for you…
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0:00 Intro
0:31 The Models
2:25 Datasheet
5:06 Damage Output
7:30 Delivering Damage
9:56 Buffs + Synergy
13:36 Detachments and Chapters
16:54 Overall Thoughts
18:15 Outro
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Eradicators and Aggressors are my favorite SM units. It's time to build a Salamanders army!
Finaly about my little armour busters 🙂 I use 6 with Repulsor as a mobile annihilator squad. If on foot, 6+biologis in gladius with bolter discipline and obligatory Ventris in army, for dealing death from above. (damn lieutenant was stuck in my mind instead of biologis for some reason….)
The biggest downside they have that you forgot to mention is that the ones from the Honoured of the Chapter box are a nightmare to assemble.
Source: I'm trying (and failing) to do it right now
In deathwatch: Apothecary biologus+ beacon angelis(lethal hits+deepstrike and a free rapid ingress), under furor tactics(sustained 1). And BAM. One dead knight please.
Best way to kitbash gravis marines?
Does the Table calculate everything as having 3 rounds of shooting vs X target or is that just 1 round of shooting?
I'm not surprised these guys are the kings of antitank still. Their rule might not be as spectacular as it was in 9th, but it's still super potent. But this is a case where I am glad for melta range reduction. They really do require thought and care to deliver now.
Also, thanks for adding the Vindicator and Valiant to the comparison! I really thought the Vindicator would fare better with the improved Demolisher Cannon is (though I think that 2+ save counts for a lot). And I'm genuinely shocked at how bad the Valiant is. I thought it needed help, but I didn't think it'd be THAT bad
With regards to mobility, Uriel ventris has a good way for 6 of them to get there. 😂
Space Wolves can stick them into a Stormwolf. Capacity 16, so can take both the Biologis and Gravis Captain. Move 20" with hover.
Probably not worth the points, though.
Stormraven is the best way to transport them. A 20” move is nasty.
I think a lot of people overcomplicate these guys. In a LR Crusader or Redeemer your melta 2 threat radius is 24" with room for a buddy. I've been putting 6 in a Redeemer and a (Primaris)Techmarine instead of a character for the Eradicators with the 1.4 points.
10.5 points per wound for T6, 3+ save infantry wounds doesn't sound all that bad to me.
Hyper excited for using 6 eradicators in my repulsor with firestorm, in gladius i ran an apoth with bolter discipline with 6 eradicators
I have maimed mortarion and a knight valiant with them in the past. their overwatch is horrifying ive killed guilliman in one game and a rhino in another with their overwatch,
very excited for firestorm to use my 9 eradicators and 12 aggressors >;)
Tryanids are kinda around in my area right now and me and my space wolves are not doing well in that match-up I'm looking into trying then out since they are anit monster
Me: “Okay. I’ve built the perfect 2000pt Space Marine army list for my tastes and play-style. I now know every purchase I will need to make in order to acquire this army.”
[A new Auspex Tactics video drops presenting a ton of thought and information I had overlooked]
Me, an hour later after retooling my whole list: “Okay, NOW I’ve got the perfect 2000pt Space Marine list…”
Reason PlayStation got hacked they have a larger market share.
I run blood angels and Libby Dread is exactly what I do with them. Suddenly their range and speed are no longer and issue and often due to their price I use them as a sort of trade piece. Also serves as a priority target that my opponent will have to choose between either the Eradicators melting their tanks or the Bladeguard veterans, Dreadnaughts (librarian and Brutalis), and my jump assault all rushing up the field to take objectives and slaughter infantry.
SoB need something like this.
Do not forget about the synergy with the thunderstorm speeder: it gets u +1 to wound on vehicles and monsters from a far range. I think it’s one of the better combos with a block of Eradicators – I don’t even need the +1strenght from the firestorm assault detachment then.
I do hope that one day we get a Gravis Lt. Partly for the memes, but mostly because it'd be cool.
Hang on… you mention the apothecary taking the hits before the unit. Can you do that? I thought you had the kill the bodyguard unit first?
You can't put damage on characters before the unit
CORRECTION: Sorry, I mentioned the apothecary biologis taking damage before the unit. He can't choose to 'tank damage' for the squad due to the bodyguard rules.
ordered 2 boxes just before this video 😀
I have a newbie question. You refer to "fishing for lethal hits/sustained hits" in a lot of your videos referring to re-rolls.
Excluding when an ability tells you an exact number you are allowed to re-roll, are you allowed to re-roll successes in order to try for more critical successes? E.g. I roll 4 on a BS3+ attack, can I reroll that 4 in an attempt to get more sustained hits?
I might be wrong, but I thought I had read somewhere that deathwatch unique ammo buffs only worked on bolt guns now
my gladiator lancer begs to differ
Primaris Fire Dragons!