Pretty decent mid-league patch!



Zizaran goes over the changes upcoming to Path of Exile in patch 3.22.1 Trial of the Ancestors.

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45 thoughts on “Pretty decent mid-league patch!”

  1. Can someone tell me why sometimes my Animated Weapons spawn when i click the button, and other times they don't. Sometimes i have to long press the key, other times i can just hit it fast and i got 8. It feels so dang random and unreliable

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  2. Unless I got very unlucky they also nerfed rewards. I have 2 characters around mid 200 rank. Until the patch, every tournament I did I would get at least 1 and sometimes 3 matches that offered chaos orbs as the reward. After the patch I did a tournament on both characters and got 0 matches with chaos orbs as the reward. I got mainly chromatics and jewelers and fusings once besides the trash tattoos and rares.

    Also, had some technical issues. One game i had a lot of stuff on the screen and the game suddenly became very laggy for a while then suddenly sped up. I had a match where all my totems were still up and my opponent only had one, a bloodbound warrior, and it would take damage then heal up and its totem would take damage and then heal up. It took forever to destroy his totem. I've never seen that happen before.

    Also, the NPC that has a field that nullifies regen needs to have an indicating circle and a debuff icon. My RF Jugg would suddenly start degening and there was no debuff icon on him and no visible indicator of who had the field.

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  3. this patch isn't "decent". Has lots of stuff, but they pretty much made the mechanic worse. We waited bit more than 2 weeks for titanic shell fix.. and they decided that they'll just fix description of the unit. Smells of heavy use of manure. Chieftans are buffed. GGG wasn't even interested fixing badly implemented skills that deal damage before animations. The strenght disparity between both sides is staggering to the point your team can't even activate stun while enemy is banishing totems.
    Again. This patch is not "teee-heee pretty decent". It's a turd sandwitch.

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  4. Since I'm playing an alt right now, I got to play around with the changes at lower rankings, and there it still feels fine, just fecking annoying when the chief is down to two totems and they spam-defend them, even with my whole side being up it still took the better part of 2 minutes to down the last two totems since my minions would just prefer trying to damage them. For higher rankings … let's just say that even in SSF there's dedicated characters for that now, mainly concentrated around PF with knock back totems from what I've seen. Still effing annoying. But hey, the respawn timer is kinda nice.

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  5. they seem to have nerfed the rewards. in the first days i got hinekoras lock and makanga projectile tattoo. but now i barely get good stuffs. except divines now and then.

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  6. Hope they stop making leagues that are "medium" core cause it clearly shows that they are pumping their sadistic urges to other thing to compensate for it. I wouldn;t be surprise if the thought process was "ohh since they are not losing exp or their chracter, we should add 50 more ways to kill them". "this area isn't affected by map mods and we can't insert are favorite baby archnemesis on it so let's scale things up to the moon"

    GGG just make leagues that are in the map again. I'd rather have it interrupt my mapping and be forced to interact with it than whatever "balance these recent leagues are having right now

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  7. From what I understand you just need s tier builds specific for this mechanic.
    I get why people find it bad but if you want to enjoy the mechanic play the right build for the specific content in my opinion.
    Itā€™s same with deep delving right? You def canā€™t go down there with tornado shot xD
    Sanctum is playable with a lot of builds but specific ones will still perform better.
    Or if you want to do legion you should have a pretty decent mapping build.
    At least thatā€™s how I view it.
    But I totally get that itā€™s weird to have a league mechanic that feels frustrating at the higher end and you canā€™t scale it down šŸ˜€

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  8. I legit brought the SRS sht up 4 months ago!!!!!! now yall putting it in the patch… what the fck!? BTW it still doesnt let you know how much dps you are doing…. you just know its over 1m after 20 SRS

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  9. they made rewards better ( or atleast i think. ive been seeing people in global 6 getting mirror shard cards ) but they made the enemies like 2.5x stronger and enemies now scale wayy faster

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  10. Im still getting 1 shotted when enemy ai breathes off screen and my ai are still brain dead constantly changing directions in and endless loop of doing nothing

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  11. Changing to metres is honestly a weird change. I would just like to be able to hover and see the range, or right click see range. The number has no meaning to me, its not like I can pull a tape and measure my screen…

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  12. Hey, Ziz. New Exile here (~400hrs). I'm sure you've read this 1k times. However, you are such an important part of this community, and new player like me would not be able to play this game without you. I sincerely love you!

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  13. The one shots and 5 second stuns kills all the fun. It feels so rng if I make it to the end or not. Opposite of what I want more of in poe. Only good thing about this league mechanic are the rewards but tbh I rather do mapping. Atleast the atlas skill tree is the best its ever been.

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  14. Ok, I have 10 years of playing POE and I have never leveled in the campaign without doing the league mechanic EVER. Until now and we are almost to the end of week 3 and I still have not touched a Trial and I'm almost done gearing up my character and finishing the Atlas stuff etc. I guess I will give it a whirl but everything I read is bad about the mechanic except for a few content providers who do this for a living and will try to find positives somewhere. I don't even know what to say…at least last league (Crucible) the mechanic wasn't fun but it was OP as hell which was fine. I know we can't have Sentinel quality every league but come on GGG……

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  15. I'm not even rank 300 and this mechanic has gone from a breeze to me being one shot non stop, by almost everything. I multiple levels of damage mitigation, and am almost 10 levels higher than monster lvl. šŸ˜¢

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  16. Abyss not spawning in Crimson Temple was a bug? I thought it was just another random thing i didn't know. Thanks GGG, I've been in Silo scraping shit off the walls the whole league wishing I had more map knowledge.

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