I actually like some ideas here, like having power ups in the form of boosts, but they make it way too easy. They should only allow 1 or 2 per level, and make each level more challenging and difficult. If the level design was actually good, along with some of the animations being polished, I don’t think this would be received that badly. The story is honestly not too bad, it’s much better than before. The classic dynamic between of the smart and dumb guys are nice, along with the Batman-esque jingle for zomboss
They didn't accept any criticism. 25 levels and we have only 6 plants, of which 3 are basic, 2 are old and 1 is new. If there are only 6 plants for 100 levels, then the game is not worth the candle. Okay, the mechanics at the levels are cool, they make you want to complete the game, but choosing plants that simply aren’t there (no choice) lowers the game’s score. Is there any energy left over compared to beta where if you run out of energy you won't be able to complete the levels? This is nonsense, I wouldn’t be surprised if it remains and real money is needed to replenish it. The ease of the levels leaves much to be desired. The world is beautiful, detailed in colors and environments, but not much else. Game Sunset
I do think the game has potential but I don't like the way how there's a lives system that really butchers up the game since you can play all PVZ games without relying on lives
I don't understand in the levels where he has access to wall-nut, try placing wall-nuts in the column with the "3" road sign on it. To get more points in that event, that's what I would do. Of course I do realize you may need wall-nut for a specific wave, but try to be a bit more risky, after all doesn't he has the infi-brains so if he loses a level, he doesn't lose a life (or brain). Plus he has mo as well, and you don't get any additional rewards if mo stays on the lawn either. I think he could afford to be a bit more risky with his wall-nuts, or defensive plants he has access to in the future.
They really took in none of the criticism
This game literally has a strong chance to get discountinued not much time after it's release (if the day of release arrives).
They should have continued pvz heroes instead.
think of how much better it could have been if they put actually good level design in if every level instead of a damn tutorial.
💀💀 pvz3 en decadencia
This sucks. Imma wait for pvz4 then
Siiii alfin porfi después de esperar ya es oficial casi oficial
Esta hermoso el juego 😍
Ok, they even remove bonk choy's killing animation:(((
So you can’t choose your plants & For example JALAPENO isn’t a plant to pick just boost ?
The game is NOT promising !
they really just not put 3 on the game logo
i'm fine if it's just called Plants Vs Zombies: welcome to zomburbia
I actually like some ideas here, like having power ups in the form of boosts, but they make it way too easy. They should only allow 1 or 2 per level, and make each level more challenging and difficult. If the level design was actually good, along with some of the animations being polished, I don’t think this would be received that badly. The story is honestly not too bad, it’s much better than before. The classic dynamic between of the smart and dumb guys are nice, along with the Batman-esque jingle for zomboss
The icon too big for me
12:56 NOOOOO THEY DID AN OPPENHEIMER REFERENCE
Eww this is not pvz that i know it's a rip off home scape wtf is popcap doing i can't even choose my plants☠️
PvZ 2 endi nima boʻladi
No lawnmowers?🥺
Well there’s always pvz 2 reflourished
I Like The Concept Of Female Zombies. I Hope We Get A Zombie Child
La verdad me aburri tanto de las.partidas que lo unico que hago es adelantar al videos hasta la parte donde los personajes hablam y eso xd
There back in pvz 3 2024
how many levels are available?
They didn't accept any criticism. 25 levels and we have only 6 plants, of which 3 are basic, 2 are old and 1 is new. If there are only 6 plants for 100 levels, then the game is not worth the candle. Okay, the mechanics at the levels are cool, they make you want to complete the game, but choosing plants that simply aren’t there (no choice) lowers the game’s score. Is there any energy left over compared to beta where if you run out of energy you won't be able to complete the levels? This is nonsense, I wouldn’t be surprised if it remains and real money is needed to replenish it. The ease of the levels leaves much to be desired. The world is beautiful, detailed in colors and environments, but not much else. Game Sunset
How can i download this game if im from philipphines? And i am currently living in the Middle East.
At least the levels don't seem as short as they were in the past, still short might I add but for what we got its better than what we had.
The game story is more detailed than the gameplay and features/mechanics..
The only good thing about this game is tugboat
I do think the game has potential but I don't like the way how there's a lives system that really butchers up the game since you can play all PVZ games without relying on lives
Is this the end of the game? Or are there more levels?
I don't understand in the levels where he has access to wall-nut, try placing wall-nuts in the column with the "3" road sign on it. To get more points in that event, that's what I would do. Of course I do realize you may need wall-nut for a specific wave, but try to be a bit more risky, after all doesn't he has the infi-brains so if he loses a level, he doesn't lose a life (or brain). Plus he has mo as well, and you don't get any additional rewards if mo stays on the lawn either. I think he could afford to be a bit more risky with his wall-nuts, or defensive plants he has access to in the future.