Today we attack Outlaw systems for the first time, complete the Under A Rebel Star mission, explore and upgrade our tiny Freighter to a Pirate Dreadnaught Freighter for Free! I hope you enjoy this episode of No Mans Sky Worlds Gameplay!
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Conscript is a rank of a solder not a name 😀
Freighter Name: Space is COLD
Black Market Vendor definitely had the suspicious tech I think there's more if you scrolled down. I've been using this method and moldy balls for nanite generation. Also I don't know if you're willing, but you can save scum and reload to max out frigate modules at the station. I know a lot of people are morally against this. 😂
I got 11 ships out of one base.
yeah… NMS hates when you tab out. for me, itll drop to 1fps. sometimes it comes back to normal, but kost times it doesnt.
If your making it up as you go Holly hell I'm not playing the card game bs with you
On your comment about being able to dismantle the only weapon on a crashed ship: my experience has been that I can do so if the weapon is damaged, but not if it is in working condition.
you can scrap unwanted multi-tools at the anomaly and you will possibly get a MT expansion module plus you can make a little bit of $$ as well.
Did you figure out the packets problem? I can't wait to hear you scold yourself when you do lol
Hi Bob, love the videos. The tech and weapons packets are there, you just need to scroll down
There are 3 different types of suspicious items, goods, arms, and tech I believe.
Why waste time moving tech & cargo into your suit then back again when swapping ships/freighters? Simply uninstall the tech into the old ship's/freighter's cargo, then in the claim screen for the new one you can switch between the vessel's cargo & tech screens. Choose 'cargo' & quickly transfer everything from old to new, then claim (sadly you can't transfer tech directly: it has to be uninstalled). Once the new one is claimed, you can reinstall the tech straight from that vessel's cargo screen
That Imperial Star Destroyer freighter you looked at briefly had a 'land here' icon on it that may have been a further reward from the dreadnought battle had you talked to its captain
Next time you show off the dreadnought battle, will you show the 'trench-running' method of gaining their surrender?
you can color them urself
I got the autophage mission without having to do any settler missions. I did have to complete the entire main story first. Is doing the settler missions a short cut to get the autophage quests?
More like from Stripes … what we've got here is one heavily armed recreation vehicle
CV Big Ship Energy…
Looked like a herd of Megan Thee Stallions. 🤣🤣🤣
The "S" Class looked like a beetle…Bob's Beetle
Growers over Showers Bob 😏
They're more fun to play with 😏
You just had to reference that Olympian 😂 Poor dude
Could we get a rundown on those frigate comments? Especially those Support frigate ones?
Because my only knowledge about freighters and frigates is from your old guide from years ago
Name suggestion: Shorty Mac
Great Multitool slots wise
…and not just the men, but the women and the children……
Great Multitool slots wise
I've never managed to take a Dreadnought out in time 😮💨
You reminded me to debrief my frigots lol
for the pirate dreadnaught, I also take the engines out first, but dont even bother with the guns. Just go after the shield modules (marked at the start) on each side, then go back around and take them out again (a new thing pops up from the destroyed shield module)
This has been one of your most blessed runs! First system full of paradise planets and now an S class Sentinel. Damn, I'm jealous. The series is going amazing!
Peak Comedy.
Proud of you 😉
Anyone else having problems with Freighter Refiners losing items. If I get the refiners going then either leaving on my ship, warping to another station or logging off, the refiners are always empty when I return.
Is this a known problem?
You don't need a settlement anymore to start the Autophages, they removed it as a requirement.
The way you get all cocky with the NPC's… 🤣🥂
The move the base thing…..wtf. I'm new to NMS, and I have wasted SO much time passing on those first freighters because I wanted at least an A class. I didn't want to save scum it, so been just seeing what's what as I explore. Didn't care about money, I have like 190 million currently, but I didn't want to put in a bunch of effort building out my freighter just to have to redo it when I upgraded. Never realized I could just move my dang base over. That is some QOL stuff there. Next freighter is 100% mine.
I was playing Liquidators Expedition, and stumbled into a pirate system with a big ol' Dreadnaught being nasty. Took out his engines and then the big guns and was "invited" to talk over their terms of surrender. Soon as I got out, I did the old "scan the floor" trick you taught me, and it was an S Class! It's gorgeous! I spent all day tricking it out, and it looks great. This may wind up becoming my "main" save after the Expedition is over. Learned all you taught, sitting on around 165M and much of my inventories are fully opened. I'm being a Bob! 👍🏼
I cant even find a Class A interceptor …. 🙁 Even was on a planet, took me ages to find a locator because killing the guardians takes ages for some reason just to learn that there are no ships -.-
Bob forgot how to scroll down 😂
Having only one frigate doesn't make it invulnerable. I didn't have to actually repair any of the systems of my single frigate though. They repaired when I landed on it.
You clearly know a lot more about the game than I do. Nonetheless, my mindset is of a military background. I always send at least one combat ship, and one support ship, and fill out with the ships appropriate to the mission type. I almost always rake in a good haul of credits and / or goods. (more than what your screen was presenting by far.) Just my 2 cents worth….
22:10 Humorous how the Vy'keen reads your text prompt with you. LOL (twice in a row even)
Scroll down at the outlaw stations for the arms and weapons packets.
Ship name: Stud Gerbil
I believe in order to do the autophage stuff you have to complete the main story then you have to unlock a terminal at an autophage camp before it will trigger
Great series, I always learn something new from it and the comments. As always, looking forward to the next episode already!