Pip and Pip Planting Tutorial | Oxygen Not Included



We also look at the adorable Cuddle Pips and create some “natural” tiles.

Credits music: When Johnny Comes Marching Home by Cooper Cannell

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Pip Planting Overlay by Stephen

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39 thoughts on “Pip and Pip Planting Tutorial | Oxygen Not Included”

  1. Cuddle pips take 4 tile spaces only rather than 12 tiles by usual critters. It's 4 or something, but less than other critters. I have 2 ranch of cuddle pips and there are more than 40 of them still not cramped,

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  2. i have a couple of things to mention:
    1. the egg contents of pips are the same as a hatch, so omelets will be the same.
    2. if you are making your first batch of steel for an aquatuner, you can use the steam room to liquify phosphorite into phosphorus, or sulfur into liquid sulfur. you can then pipe it to wherever you want to make a farm, and then use cooling lines to cool the tiles plant temperature.

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  3. I started playing recently and am just now learning ranching at cycle 200+. Thanks for explaining the space needed for crops, it explains why they wouldn't plant the third wheezewort in my battery box!

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  4. Happy new year Echo!

    5:12 You can plant 17 wild thimble reed in a 32×3 room. In your demonstration, just move everything two tiles to the left and you get 2 viable planting spots next to the door.

    Very good explanation of the Pip planting rules. It's always challenging to get all the details across.

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  5. Absolutely great video as always! For natural tiles you show glass forge with valve that is great idea on one end, but on the other end you should use hydroponic farm, when you deconstruct hydroponic farm even with one gram of glass you get natural tile.

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  6. You can use the ghost of decorative ceiling molding along the floor to prevent planting. The tiles will count as an invalid build location so dupes will never build them, so when your ready to plant the next location just cancel the ghost!

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  7. If I were wanting to use Cuddle Pips in order to boost egg production with incubators, would anyone know a good way to automate taking them from the incubators to an evolution chamber after hatching? Since it'd be faster than letting them all hatch naturally.

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  8. Great video as always Echo and you've covered a whole lot of topics! I am very much of the opinion though that using the glass forge to make natural glass tiles with hydroponic tiles is by far the easiest and most efficient way of making natural tiles so would have liked to see this included.

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  9. Oh i think u forgot something. The ultimate entombed plant pot technique. I don't think it's a bug. It's more like a mechanic abusive. Exploit the game to make it more easy while going is tough

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  10. I actually prefer pips to hatches due to the fact they are resource free if you use wild trees to feed them. Yes not as much meat but don't have to watch resources if you are on a constrained map.

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  11. Concerning creating natural tiles, I have seen a lot of people recommend using sulfur over algae due to it requiring less heat to go liquid (not certain on this since you need more to make a tile) and the low SHC allowing it to cool/harden very easily. Not to mention with the sulfur geysers it is pretty trivial to replenish compared to mining POI in space.

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  12. Yay, Pips!! 🥰 … Whenever I can make a Park or Nature Preserve, I also like to have a wild pip or two that live there, the decor value is nice as dupes run through, plus they're just freaking adorable!!

    Good stuff, very helpful info, Echo. Tyfs. Happy New Year!! Best of wishes to you and the fam.

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