Pain and Suffering (Starfield Research Stream — The Crimson Cringe)



Paaaaaaaaaaain

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24 thoughts on “Pain and Suffering (Starfield Research Stream — The Crimson Cringe)”

  1. Typically in real undercover police investigations the reason it takes so long to make the arrests is because they want to build up a solid case against the higher ups in the illegal enterprise, but the criminals behave intelligently to hide evidence and the kingpins never directly issue unlawful orders, or may even be unknown entities whose identities need to be deduced in the course of the operation.

    None of that is the case in this storyline. The space pirate captain is just openly discussing criminal conspiracies with his newest underling the day after they join, and entire dossiers detailing numerous crimes are left strewn about by the other pirates. They have a stolen experimental military vessel sitting in their base, pretty sure the space cops would have them dead to rights and could order the arrests right now, but whatever.

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  2. 1:06:38
    The fact that they forgot to add a specific sum and left […] which means they need to edit each line of dialogue manually and it's not something a game automatically detects is just 🤦‍♀️🤦‍♀️🤦‍♀️
    They have SO MANY lines of dialogue to keep in mind, no wonder this game is a mess

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  3. What do you wanna bet that helping the pirates take down the military has absolutely no effects on the larger world? No constant pirate raids, pirates occupying territory, no fear or evacuation in areas near them, no underground dealers remarking on the pirates buying insane amounts of money now; none of that?

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  4. Space Cops: "We can't risk an all-out assault on the pirate base, that would be suicide."
    Space Cops the following day: Assaults the pirate base anyway.

    Space Pirates: "The cops could never assault our base because of our super strong defenses."
    Same Space Pirates: Leave their primary defensive batteries unguarded thousands of kilometers away from their base. Space cops sneak attack and disable the batteries first because they aren't drooling morons.
    Space Pirates: Surprised pikachu face.

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  5. Bethesda really went overboard with the essential NPC nonsense. In their previous games, only story and mission related NPCs were essential.
    In Starfield, everyone and their mother is an essential NPC.

    There's even a character who asks you to blow up a ship, because he's annoyed by its presence. he's basically Tenpenny from Fallout 3. He's also an essential NPC.

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