Overwatch 2 – BETA 2.0 HERO TIER LIST



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This Hero Tier list is based on this first Beta 2.0 patch and is just MY OPINION.

00:00 – Intro

0:48 1) D.Va
1:29 2) Doomfist
1:56 3) Junker Queen
2:35 4) Orisa
3:18 5) Reinhardt
3:35 6) Roadhog
4:15 7) Sigma
4:37 8) Winston
4:54 9) Wrecking Ball
5:16 10) Zarya

5:47 11) Ashe
6:04 12) Bastion
6:31 13) Cassidy
6:55 14) Echo
7:16 15) Genji
7:43 16) Hanzo
8:09 17) Junkrat
8:44 18) Mei
9:08 19) Pharah
9:32 20) Reaper
10:04 21) Sojourn
10:29 22) Soldier: 76
10:41 23) Sombra
10:58 24) Symmetra
11:34 25) Torbjorn
11:57 26) Tracer
12:20 27) Widowmaker

12:52 28) Ana
13:25 29) Baptiste
13:49 30) Brigitte
14:18 31) Lucio
14:39 32) Mercy
15:16 33) Moira
15:39 34) Zenyatta

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Editing: KarQ, Kojinatu
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46 thoughts on “Overwatch 2 – BETA 2.0 HERO TIER LIST”

  1. Sym has an identity crisis and I really hope they full rework her because she has fantastic visuals and an amazing design. I would also love it if they changed mercy to be more hands on and proactive rather than reactive

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  2. The nature of tanks, dps, and healers doing different things on top of comps being forced to have certain amount of each I think your tier list does a pretty bad job comparing apples to oranges.

    The fact that all healers are a high tier does not give any information about what healer you should pick or the fact that all your tanks and dps are centered lower does not provide any information which tanks are strong among the tank cast. This video showed slight differences in heros but I think more accurately this video was a tier list showing the tier list of different roles (and then Sojourn being busted). Good video overall but I would have liked to see some more interesting takes to get more value

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  3. The overwatch balance team have the brains of a walnut. Nerfing the life out of sym, the clunky mercy changes, unnecessarily nerfing doom, the junk buffs that go against their entire new philosophy and the new damage passive that should be universal. Everything about this patch is just atrocious (except the bastion, Dva, Mccree and torb changes)

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  4. Here's a rework I have for Zen.
    -Nerf snap kick to 35-40 damage
    -Discord Orb will start at 10% extra damage and every 1.5 second it's on a target, it increases by 5% up a max of 45-50%
    I think these still allow him to be strong and the Discord orb will encourage a different playstyle.

    Reply
  5. ATP just make Sym a support. She is so obviously too difficult to work into a DPS given her odd, utility-based kit. Reworking her into a support for the next beta would honestly probably be healthy for the game, as we would be getting 2 new supports at launch vs 1 (similar to Doom being swapped to tank).

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  6. I feel like it's really odd sigma still has a shield ability. He has lots of tanky abilities without it and they could give a very interesting gravity-themed ability to replace it, like placing down a little wall that your allies projectiles bounce off of or something

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  7. I am absolutely not a pro player, but I gotta take my stand here and just hear what you guys have to say in response.
    Everyone I see seems to think both in this last beta and the current one that Ball is decent but nothing more. It seems every tierlist puts him at B.
    Is it just me, or is Ball an S-tier monster?

    With no more stuns to stop him, the enormous Adaptive Shields buff, and that insane mobility when the teams are more scattered I was stomping with him in the last beta. I was regularly getting 0 deaths and the best damage on my team playing him, and hardly ever got challenged with any real threats. For the first half of that last beta I was too scared to pick a Tank that isn't designed to defend a point knowing I would be the only Tank for the team, but the moment I finally decided to try them, I was carrying every game with him.

    I could charge in and get Ult Charge with no fear of being frozen, flashed, or shield bashed – deny all enemies from getting any ult charge for hitting me with the buffed adaptive shields (overhealth does not grant ult charge, and I could regularly slam groups of 3 or 4 and get out before they even managed to get to my actual health under the overhealth), and then roll back to my supports in a split second while bashing any Genjis or Sombras giving them any trouble.

    With less shields, and no 2nd tank to play as an off-tank, I would even go as far as to say I actually think Ball is better than most Tanks at being able to protect their Backline now. He may not have any shields or damage-absorbing abilities, but what's a shielding Rein on point gonna do if their Ana behind them gets jumped on by a Sombra outside of hammering distance? You either have to give up your fight on point to slowly pin towards the Ana in the hopes you can chase that Sombra away, or just keep walking and accept your Ana's probably dead. Ball however, can quickly roll off point, boop the Sombra into TPing away from the Ana – get a moment to catch some well-deserved healing, and be rolling back onto the point in seconds.

    Am I just getting away with too much bc I'm matched at lower ranks? bc it feels like people are massively sleeping on Ball.

    Reply
  8. I personally disagree with the doom niche placing, he is still a very good tank to dirupt enemys and look for dives into the enemy backline, he works great on most maps and situations. Where you mainly find him having a hard time is on maps with long sightlines like junkertown, due to him natuarlly needing a lot of natural cover and walls to punch people into. But I agree that the remove on the slow makes an impact but not enough to put him below all of the other tanks in the roster.
    So I dont get the replys like "you are probably plat and dont have any idea of the game" I am a 4.4 peak tank Player with multiple hours into the beta but also this is only my personal opinion and will probably differ from other tank players aswell.

    Reply
  9. I feel as though you're underrating some of the DPS category. In my opinion, Widow and Genji are a definite A-tier pick. And I'm not sure Lucio is A-tier anymore. I don't play much of him, but with the support passive kicking in .5 seconds later, I definitely found it a lot easier to chase him down. Ashe is still B-tier despite Mercy being broken, BOB is a great ultimate in 5v5.

    Glad to see Sojourn and Zen in S-tier because holy hell I'm sick of them already.

    Reply
  10. Should replace sym’s teleporter with orisa’s ult but instead gives shield, sorta like her old ability but u just put it down instead, or a reverse immortality field and debuffs enemies so they can’t heal to full. I think her teleporter just needs to be gone.

    Reply
  11. DPS need some buffs or they need that speed passive back. So many DPS got nerfed, reaper, legs, tracer because they were to strong with the speed but that is gone so they need a little extra damage to compete with zen. Alternatively NERF zen. He can keep the kick but should go to 175 hp. He's to strong right now.

    Reply

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