OSP Update Tips and Tricks – Nebulous Fleet Command



This video is just a bit of an information dump to point out some things that I think it is worth knowing about before you jump into battle when the update drops. The update will be released for everyone who owns the game on the 27th of February!

Special thanks to Hooded Horse and Eridanus for giving me early access to this update!

See you in the dark!

0:00 – Intro
00:42 – Jamming
03:42 – PD Considerations
05:20 – 100mm and Plasma
08:38 – Mines
11:20 – Containers (Decoys, Mine Containers, Rocket Containers)
15:33 – Rockets
17:38 – Sensors
20:35 – Bulk Freighter Layout differences
21:50 – Bulk Freighter fitout considerations
23:50 – Broadside basics

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22 thoughts on “OSP Update Tips and Tricks – Nebulous Fleet Command”

  1. how much reliable is the anti radiation missile? i mean, if I see missiles coming I could easily turn the jam off and send those missile bananas

    Also thanks for the video, I learned a lot!

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  2. As a “shelter main”(that’s probably the first time you’ll be hearing that) who loves missiles and specifically DDGs I already hate the new PDS. Gone are the days when my missiles can out-speed defenders and auroras

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  3. I have found that around 1000 flak rounds is more than enough to feed a couple bastions for the duration of a fight. Make sure you combine them with pavises or grazers if you can afford them, though, as they don't do too well on their own.

    Reply

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