Organic Frigates, Unique Pets and Bob's Lounge in No Man's Sky Worlds Gameplay Ep 14



Bob’s Lounge is open for business! This episode adds a lounge to the Settlement, shows how to get an organic frigate, how to do Nexus Missions to find amazing planets and unique pets in no man’s sky worlds gameplay.

#nomansskyworlds #nomanssky #gameplay

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GPU: RTX 4080
MB: MSI MPG Z390 Gaming Pro Carbon AC
PS: Corsair RM850

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34 thoughts on “Organic Frigates, Unique Pets and Bob's Lounge in No Man's Sky Worlds Gameplay Ep 14”

  1. Well, I am surprised you just accepted the dream aerial organic frigate off the bat. Regardless, happy levelling it to s class.
    Anyway, dream aerial is pretty much a one time deal.

    Reply
  2. I usually keep a max stack of each resource and component in my freighter cargo modules and sell off the excess. That way I keep getting passive income from what the Frigates bring back and always have resources available for crafting/construction.

    Reply
  3. On the nexus mission to destroy hazardous flora if there is a cave near the grave site the hazardous flora in caves also counts for the mission. Can save a lot of running around for the mission.
    You can only use the dream areal once but if you keep it in your inventory and use an anomaly detector you can find other living frigates. Only one frigate per system I think.

    Reply
  4. One thing I would like to see in an update, it may be a bit lazy, but when you enter the station or anomaly, it prioritses the rear most spaces when parking the ship. 😂 if there's 6 free spaces by the door of the shop, I ain't walking the length of the car park. 🙈😂

    Reply
  5. Warp and weft are terms used in stitchcrafts, especially weaving. So they were making a pun because you "warped" to it. And we know it's a pun because they mentioned how you and its dreams were weaved together like a tapestry.

    I can't give you too much more information than that unless you want a crash course in stitchcraft terminology.

    Just know they were making a punny and those of us who do stitchcrafts (sewing, crosstitch, embroidery, weaving, knitting, etc) greatly appreciated it

    Reply
  6. Man remember when Plasma Grendades were a guarenteed self-delete. 😂😂😂

    I have only found one settlement passively. I can't believe I don't find them more often, should be able to see them pretty well from the air.

    Reply
  7. Bob I am loving your content my man. The pirate nanites is really nice thanks for that. But you are overlooking the rocket boots. They really get you around the space station, anomaly, etc

    Reply
  8. At the start, there's a bug apparently that I've had too with the aqua landing pads. Sometimes if you reload a save while your ship is landed on a planet, the ship will think that it's sitting on water. Hence why it was bobbing up and down like it was on water.

    Reply
  9. There's 1 other use for the Anomaly/Nexus missions that isn't often spotted: the system you end up in for the mission is completely randomised, so may have /any/ colour star /even if you don't have any drive allowing you to travel to that star type/! This can be extremely useful for (eg) gathering Emeril to go straight to the top-lvl drive, rather than having to install the previous 2 drive upgrades then scrapping them to make space & thus losing a bunch of resources in the process. Ofc, if you also land on the system's space station, you can teleport back to it at any time for repairs or future needs 🙂

    Hint WRT gathering plants: it's prolly faster to actually land at a suitable planet's plant patch & gather them there: natural plants have relatively high yields when harvested so it's certainly more efficient per plant than growing them yourself, & almost certainly quicker than hanging around a trading station hoping to buy from random NPCs IME. Something to bear in mind if you need a lot of plants for some individual craft, as you did here!

    Reply

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