New World Patch 1.0.5 Update! Exploits, Bugs, & Dupes Fixed!



New World patch notes 1.05 list changes / hotfixes for AOE Effects like the warhammer, great axe and hatchet exploits / cheats. Coin / Gold seller bans, Outpost Rush changes, Resilient perk bug on gear, Respec cost on attributes and weapons just name a few of the major changes for patch 1.0.5. This should eliminate a lot of the game break issues that were haunting the game for the past weeks. The future is looking better for New World as this patch puts things in the right direction! Pvp should be a lot more competitive now with many of the issues in war being balanced out!

Resources:
https://www.newworld.com/en-us/news/articles/new-world-update-1-0-5

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Quick Skip!

0:00 – Intro
1:04 – Coin Sellers
3:35 – Exploits & Fixes
4:41 – Combat Changes
11:28 – Outpost Rush Changes
13:25 – General Bug Fixes
16:51 – Loot 589 Limit Fixed
17:26 – Speculative Fixes
17:41 – Summary / Outro

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24 thoughts on “New World Patch 1.0.5 Update! Exploits, Bugs, & Dupes Fixed!”

  1. As long as duped items remain in the game, it will be a broken game. They need to restart like ff14 realm reborn or make new servers that can’t allow transfers. Until then we won’t be touching new world.

    Reply
  2. Nice video, good patch, idk what AGS can do about healers, it can't kill you, but you can't kill him, so far i think its the best outcome, if you can kill him and it can't kill you, it would be totally unbalanced.

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  3. I had 5k money last night and logging in a moment ago now I have 3k. Didn’t do any item/gold duping for the record so this kinda sucks. I felt like I did get the 2k from buying a house twice though so maybe they are taking that back? Not sure

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  4. You mentioned that you think the life staff needs to be nerfed further because people can stand in the healing circle and not die in pvp. I think life staff is strong, but it’s really the combination of heavy armor + broken risil from gear and con milestones + gems, making a player extremely tanky, then adding the self healing on top of it and the healer becomes almost impossible to kill.
    Hopefully this risil fix partially solves this issue. I would like to see an MS that’s way better than the hatchet throw, and maybe a negative perk to heavy armor that reduces a players life staff healing output while in heavy armor by -80% in order to discourage heavy armor healers.

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  5. anyone getting the combine failed message at crafting stations, tried on other stations, other settlements. still fails , ive seen alot of other people getting it, i reported last week, but no message in notes . is anyone else having this or know how to fix it,, thanks.

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  6. something a lot of people haven't picked up
    I'm using a 144hz ROG monitor and G-Sync nVidia graphics card
    is works fine at high refresh rate in world of warcraft – I test this by moving the mouse rapidly from side to side ingame and I can see the ghosting confirms 144 hz – in new world it seems its not working – I've disabled V-Sync in the game options and enabled 144 hz in windowed and fullscreen mode in the nVidia options – still doesn't work – it seems new world atm cannot handle 144hz –

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