New World: Forged in Aeternum – The History of Azoth



In episode 12 of Forged in Aeternum we discuss the history of Azoth. Host Scot Lane (Game Director) is joined by Dan Henuber (Social Features Lead) and Charles Bradbury (Art Director) to talk about the inspiration behind New World lore, immortality, and more.

COMMUNITY QUESTION: Where would you take Azoth next from a gameplay perspective?

Tell us in the comments and let us know what you want to see in the next episode. Like and describe to see more!

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26 thoughts on “New World: Forged in Aeternum – The History of Azoth”

  1. I'd like to see more ways to spend azoth. Speaking of alchemy, maybe being able to use azoth as an ingredient for some staple potions we all use frequently.

    Reply
  2. I love the background they use. Empty cubes. Almost like no one is working haha. Feels like it explains the state of the game. Just kidding, but kinda not. I love NW, but it really doesn't feel like the game is getting better. So many friends I make just quit and never come back.

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  3. I don't remember seeing the RPG gaming convention of resurrection tied so well into the game's lore as you have done. I have always liked that about New World.

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  4. You could drink the azoth for a stat boost, also you should be able to put the azoth into bottles and store it instead of losing it, like the bottles of suspended asoth, maybe the arcanist station can do that.

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  5. i think the game should do their own take on atlantis. a whole zone underwater using azoth as its lifeblood made by the ancients to create a hospitable area that sunk after their disappearance with humans fighting half humans that have evolved in darkness exposed to pure azoth for hundreds of years on the forgotten streets.

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  6. HEY AMAZON GAMES FIX YOUR SERVERS, since we get no help on the forums for the lagging issues I live in missouri, both your servers in USA east and west are well over 200 ping and a friend of mine lives in alabama both servers till well over 200 ping, please fix the damn issues with latency and lag on the servers its getting old and you are no help on your forums just basic dumb troubleshooting our own machines. many of us with different hardware with good internet speeds are having these issues PLEASE FOCUS AND FIX THESE ISSUES!!!!!

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  7. Even though server AP is located in Australia, we SEA players have been waiting for a SEA server for a very long time, but Amazon doesn't seem to care. We cannot thrive during a period of conflict. Additionally, the SEA side currently has more players than Australia. If Amazon launches the SEA server, I am confident that players from this region will visit and participate. due to the fact that individuals in this area will benefit from conflict, as well as from PVP on the side of the road, which is greatly lacking on this Australian server.

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  8. I would like it if azoth had more impact in the production of future equipment.
    What if there were different degrees of purity.

    At the beginning of the game it was special when someone had mastered a profession. Now anyone can do anything. I would like it if you could only master a maximum of two professions and it was harder to master them.

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  9. I was thinking that like Amazon (From the A to the Z because all the kind of products you can find there), Azoth was just that (From the A to the Z of gaming stuff you will find there.)

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  10. The fact that in 10 minutes the lead game designer could not answer the question "What is azoth?" shows that there is zero vision for the game. A lead game designer should have been able to tell us in one or two sentences. Something like "Azoth is the core force of positive energy in the word as a counter balance to the negative force of corruption." Instead we got 10 minutes of how a cool picture that someone drew made us imagine things that we still really can't put our finger on.

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  11. Ya'll need to figure this stuff out, write it down and build the world around it so that its consistent. If you build the world around solid systems, it will be very satisfying for the players to figure them out.

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  12. Didnt realise we were going down into the world when we teleport… kind of would help if you saw that visually, like keep what you got currently then have the blue go up, then come smashing down into the teleporter. That would then visually represent what you said in this episode.

    Reply

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