In episode 39 of Forged in Aeternum, we meet the sound team! Micheal Finley (Senior Sound Designer), Kyle Bailey (Sound Designer), Jean-Edouard Miclot (Audio Director) and Tony Martinez (Sound Designer) dive deep into the creation of audio for Expeditions. Learn how the bosses inspire the VO, how the team audio mixes, finds music direction, and the why behind the sounds.
COMMUNITY QUESTION: What’s something you haven’t heard in an Expedition that you’d like to?
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1:09 Boss Inspiration
2:30 Audio Mixing
3:00 Music Direction
3:54 Pirates
6:43 Using Music to Tell a Story
10:29 The Why
12:46 The How
16:26 Tony’s BTS Story
17:21 Jean-Edourad’s Favorite Sound
18:17 The Sounds They Can and Cannot Use
19:06 Ambient System
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No intro lol
I play a lot of games on mute, but never New World. The sound quality is phenomenal and really adds to the atmosphere of every zone. Keep up the good work! (:
I think you guys have set the bar. Keep up the great work
audio team is lit in nw, special tnx for ur efforts towards the forge expedition, it was awesome
The music and audio for new world is the best part of the game, its so good. waiting for the rest of the game to catch up to that level of quality
New region…expand the island!!
make the world bigger
The litteral ONLY team in AGS that actually works hard, and puts in the effort. I commend you lads. Keep up the good work. You litteraly are 1 of the BIGGEST reasons why players find a reason to enjoy this game. Well done.
dont talk about sounds… fix Neishatun, fix the Servers
This game is so bad like this 4 gays… i cant belive that someone give money for this shit of game. NO BALANCE In game 0… to much kokain in this Dev team brains…. its like Bezos
The opening/menu theme has such an awesome sense of adventure and still one of my favourites. All in all, the audio and sound effects across the board in this game are amazing.
One of the best if not the best thing about New Worls is the sound.
We can feel your dedication.
We salute you!
idea for New World developer they can talk on youtube and Twitch, live for two hours. explain the theme and the direction of New World. long term,and answer questions and concerns from community questions.
Thanks for all the hard work! I miss out on some of it sometimes, but what I can hear is amazing! 😉
The soundscape introduces an entirely new dimension of immersion, great sound work by the team!
As for sounds to hear in dungeons, well, how about some drums? Drums in the deep.
When we getting pistols like from the trailer 😢
Give these guys a fat raise, best part of the game IMO that really shines vs. the competition. Seriously, good job guys. I wish the rest of the AGS dev team was at the same level as you guys!
Favorite sounds in media in order:
1) Star wars seismic charge. 2) Wilhelm scream. 3) Lightsaber. 4) 17:09 corrupted in the distance.
Amazing music! Devs,, all musicians you are "Led Zeppelin" in MMO games! Bravo!
If only the cosmetic team was as good as sound team!!!
The sound really is fantastic, immersive and pulls the players into the expedition story. It is amazing how much care and detail your sound design team has put into the game. Well done.