New World Dev Talks New PvP Changes



#newworld
Join me in this New World video as we talk the upcoming changes to PvP.

https://forums.newworld.com/t/dev-blog-pvp-war-and-territory/494952

โ€“outro (video) โ€“ Credit to Cangaceiro
โ€“outro (lyrics) โ€“ Credit to Wvrd
https://soundcloud.com/wardmusik/big-damagefreestyle-prodtrapmusichdtv?si=019285291dfd43b0a542ad220b2c44b7
โ€“original remix track beat โ€“ credit to TrapMusicHDTV https://www.youtube.com/watch?v=wAeMJkelTfs

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45 thoughts on “New World Dev Talks New PvP Changes”

  1. I think a way to deal with organization in war would be to implement wows symbol system when we did raids have all the healers have a big fat star above them and leaders have a triangle or something

    Reply
  2. These changes are nothing. The game is broken on so many levels what even are these changes is this a joke? What about weapon balance? Most of the weapons are completely useless, in group fights u see only 4 weapons everyone that isn't running them is basically trolling their team. There's no variety actually 0 variety of builds of weapons of ways to play the game. Kills are not rewarding. The meta if it's not who can bug abuse better it's who can run more life staffs and hammers and hatchets and greataxes. Wtf even is this

    Reply
  3. I dont trust any of the updates amazon puts out right now for New world, because with each update, 100 new exploits and bugs come out. So until they basically get a new team for coding, Im not going to touch this game because I know I will just be like wtf….. The problem with them is not the game or updates, its the people that cant code the game properly.

    Reply
  4. on sarragalla green hasnt had any territory in the past.. what 2-3 weeks? its honestly hilarious. since they shit on purple who had a bunch at launch then lost all but one but is now in a tie with yellow owning half the map xD

    Reply
  5. I think the tax thing will be solved with a shared Trade Post. So the taxes will likely be paid where you open the sale, so smaller cities other than Everfall and Windsward have a chance to gain taxes.

    Reply
  6. 1) they need to add a delay to giving the benefit so people dont just keep unflagging often 2) there needs to be a server/territory population minimum so people dont just pvp at 330am for luck when nobody is on. 3) they need a way to make the luck benefit less if there is zerging.

    Reply
  7. These changes are welcome but pvp needs a massive balance overhaul with bug fixes. Heavy + GA is far too dominate at everything currently and because of how effective heavy armor is its massively inflating how good healing is.

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  8. So nothing about stopping wars that companies are using 30 hatcheters to exploit every war and dominate a map in the meantime. Lost 3 territories in 24 hours to the exploit but all I see are talks about stopping Outpost Rush.

    Reply
  9. They need to rework the town upgrade system if they don't want dead territories. Make it so each station has its own town projects that can be fulfilled at any time. As long as individual companies control the town upgrades, dead territories will exist (because they have incentive to keep it that way). Essentially, companies would own the forts, not the settlements. If that company amps up the taxes, then everyone has incentive to get rid of them (faction members will just refuse to counter pvp missions, and let another faction take over in hopes of better taxes).

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