New World Changes Coming In Patch 1.1.1 Bug Fixes Trading Enabled!



New World update patch 1.1.1 has fixed trading for trophies, bug issues with void gauntlet, preparing server merges and removal of elemental motes from the animals in the wild and a few other economy changes. Harvester sets for gathers have been restored and rewarded to all players who found the items previously before the patch to the highest tier! Trading is back in action with furniture and trophy items finally being unlocked and able to be traded in the auction house once again! Server merges are also on the horizon with some structures in the works! These changes are looking solid and we are hoping for more to come in December!

Resources:
https://www.newworld.com/en-us/news/articles/new-world-update-1-1-1

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Quick Skip!

0:00 – Intro
0:40 – Update Info
0:57 – Elemental Motes
2:43 – Harvesting Gear
4:16 – Trading Restored
4:52 – Crafting XP
6:53 – Server Work
8:25 – Bug Fixes
9:34 – Future Updates
10:50 – Outro

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10 thoughts on “New World Changes Coming In Patch 1.1.1 Bug Fixes Trading Enabled!”

  1. Coming from a low pop server (came here with a bunch of friends) we max at maybe 200 per day, if that.. which means I have spent the last 2 weeks doing nothing in game besides running around farming.. with that in mind mergers need to happen and they need to happen soon. Low pop servers are bleeding people like crazy and a large part of the reason amazon is down 60%+ across the board.. if high pop servers are getting bored, image how low pop servers feel.. I would also like to see hard mode dungeons, as it stands right now there is no real point in going back once you hit 60.. if they added 600 table gear into each and then mixed and matched a few "special" items into eat i think you could have a large change.. ie BIS ring in Amerine, BIS neck in Genesis, BIS Gloves in depths with weapons tossed all over

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  2. Crafting was already a grind, I’m not hating the idea but the higher level materials and the bottle neck of flux and such make it so much harder n un fun, they need to balance it better.

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