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#StarSurvivor #IndieGame #Roguelike
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Hope everyone having a pawesome day today uwu
YeeT
second
Aww, now I miss Odo.
Considering Point Defense is a combo requiring two weapons, doesn't pierce or have any other abilities, and deals only 4 damage 4 times, that seems like an absolute downgrade in every way.
That was a very good run to watch. Thanks.
GG 😂
Y'all so much fun 😊
I am this video's 69th like, Nice
I feel like there is probably a build which just fires missiles or projectiles in all directions, barrage or flak. It looks like almost anything is going to be hard to get going though.
Stripping the upgrade "from quadrant to all" from the game suddenly makes all of those upgrades just…not worth taking anymore. 🙁
For the station the ion repulsor is an absolute must have. Considering your big and slow having the repulsor would allow to constantly knockback enemies and upgrading the speed of the pulse to rapid pulses would be for safety and upgrading it's range would be very good as well. Having scout drones and pick up range with machine learning would be a must grab for this ship considering how difficult picking up exp will be also cargo arm too.
It's been a tough day, thanks for helping me forget about it for an hour lol. Anyway, good vid as always.
I never watched deep space 9, I was more of a Babylon 5 guy.
The thing when you go to bed, the dev updates the game and the next thing you see in the morning is James & Lee playthrough video of the new update…
Yeah, all of the "all equipment" upgrades are on Combo Equipment now. Basic Equipment never has more than Quadrant. There is also a new +1/2 Firepoints to All Equipment card, that's just a general category card. Comes up a bit rarely in campaign.
Unfortunately, I couldn't play the game because of its optimization, I made a build where the divine ray was triggered by arson, arson was imposed on us, starting a chain reaction, my computer froze (
Finally found the 'Discover Cards' button. This is mostly for Custom runs with your custom decks, it unlocks cards to add to them that are not part of the prebuild ones for campaign. But the upgrades from campaign persist into the library as well.
Thanks for the educational run! For a turning-handicapped ship, not just turrets, repulsors, and orbiting mines, you could use Ballistic Missiles and Cruise Missiles since they target enemies regardless of what quadrant they're in.
I think another weapon that would be good for this ship is the Fighter Squadron.
Ion freeze on regular weapons seems useless. Isn't that % the chance to ion freeze instead of ion slow? I have never seen a normal bullet freeze anything.