New Self Sustain Build! Big Justicar's Vengeance One-Shots! Ret Paladin PvP – WoW Dragonflight 10.2



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13 thoughts on “New Self Sustain Build! Big Justicar's Vengeance One-Shots! Ret Paladin PvP – WoW Dragonflight 10.2”

  1. Is not not counter intuitive to run Vanguard of Justice with Justicar's Vengeance, as it indirectly gives less healing per Holy Power spent and therefore in the end, will lower your HPS? Vanguard of Justice is already a DPS loss, if you look at Holy Power spent, versus extra damage it gives, over a longer period. It gives a little extra burst, which is the reason to take it. But it lowers your DPS and HPS from Justicar's Vengeance. Justicar's Vengeance is great though. I really love that ability in PvP. It racks up a lot of healing.

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  2. You never placed Justicars Vengeance on your action bar. It only gives 2% of max health in pvp, but it would have made a difference, especially against stunned targets. Also, you chose Punishment which, if successful, casts a Crusader Strike which can call down Holystrike too, and you barely used your interrupt. Just spam it as an attack and don't try to time it. In fact, pretend it's the old Crusader Strike mele attack and just use it like that – you'll get the interrupt about 80% of the time without even really trying. You are so geared, you didn't even have to use some of your abilities, which was wild to watch!

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  3. Are you going for two crafted rings, or is that too much vers loss? Also, I see you're not running any set piece bonuses – I do notice two piece is terrible in BGs because of target switching.

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  4. Do you think rets need some love in their pvp talents now that we are "balanced"?
    I had some thoughts into it and would like your opinion if you wouldn't mind.

    ———————————————————————————————————————————————————-
    Ultimate Retribution:
    While Avenging Wrath is active, you and your allies gain the full retribution aura proc effect.
    ———————————————————————————————————————————————————-
    Luminescense:
    15% of all healing taken is stored, up to 5% of maximum health. Your next word of glory consumes all stored healing to increase its healing done.
    ———————————————————————————————————————————————————-
    Lawbringer:
    Using Judgment on a target already affected by Judgment deals 40% additional damage
    ———————————————————————————————————————————————————-
    Hallowed Ground:
    While in your Consecration, your damage taken is reduced by 5%.
    ———————————————————————————————————————————————————-
    Searing Wake: (NEW)
    Wake of Ashes now reduces targets' healing received by 25% for 9 sec.
    ———————————————————————————————————————————————————-
    Spreading the Word:
    Your allies affected by your Aura gain an effect after you cast a Blessing ability.
    Blessing of Protection: Magic damage reduced by 30% for 6 sec.
    Blessing of Spellwarding: Physical damage reduced by 30% for 6 sec.
    Blessing of Freedom: Gain 3 sec immunity to movement impairing effects.
    Blessing of Sacrifice: Reduced damage taken and damage suffered is now split between all affected allies
    ———————————————————————————————————————————————————-

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  5. Hey mate, nice build. I tried an AOE build for bgs it was doing quite nice. Only divine storm. Here is the code: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUKtWSR5AJKikikAAAAAAABSSSRgkIRKhCCplWiGJkQCKFAAA . Feel free to try it and make a video for people to watch and tell me what you think. Oh and also can you link the weakaura for aura of reckoning? Cheers.

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