Note that there's no need to overkill to cause an explosion: it's only that the whole attack (all weapons together) have to do at least 3 damage. So if a ship has a single hull left and you plink it with one damage, the plink isn't enough to cause an explosion.
The big difference with Launch Assets vs. BFG is that BFG launch was broadly faster than the ships of their fleets, the DFC 2.0 launch assets are slower than most ships!
I'm hyped
Very nice, Thanks for the preview
Note that there's no need to overkill to cause an explosion: it's only that the whole attack (all weapons together) have to do at least 3 damage. So if a ship has a single hull left and you plink it with one damage, the plink isn't enough to cause an explosion.
The big difference with Launch Assets vs. BFG is that BFG launch was broadly faster than the ships of their fleets, the DFC 2.0 launch assets are slower than most ships!
It says, that Bombers move in any direction. So, you CAN avoid micro meteors and debris fields. There is just no turning during their movement.