HG have just pushed a huge patch to the No Man’s Sky Experimental branch that buffs technology and ship massively.
This seems like their way of sorting the controversy over the backlash and really, I think this is far better than just putting tech back up to 6 total upgrades.
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No Man’s Sky Mega-Guides:
• Ultimate Money Making in No Man’s Sky | Stasis Device Farming Mega-Guide, Units & Building NMS https://www.youtube.com/watch?v=8NcBsttnrU0&list=PLYGV_E2vsO3sP-ZwNOVXBQ8gfzsBO6WMX&index=2
• Best Exo Mech Upgrades & Full Build | Minotaur Mega Guide, Stats, Review | No Man’s Sky Update https://www.youtube.com/watch?v=7H4vWdXiwhA&list=PLYGV_E2vsO3sP-ZwNOVXBQ8gfzsBO6WMX&index=5
• 30 Base Building Tips, Tricks and Ideas to Make You a Master Architect | No Man’s Sky Beyond Guide https://www.youtube.com/watch?v=unocB00H4Gw&list=PLYGV_E2vsO3sP-ZwNOVXBQ8gfzsBO6WMX&index=3
• No Man’s Sky STARSHIP MEGA-GUIDE, PROCEDURAL TECH, BLUEPRINTS, LAYOUTS+ NEXT 2019 https://www.youtube.com/watch?v=EmZSz9IEBJE&list=PLYGV_E2vsO3sP-ZwNOVXBQ8gfzsBO6WMX&index=4
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ive not seen responsiveness to criticisim this quick and in the players favor since 2014 minecraft! GO HELLO GAMES
still a nerf lol people have done the tests. buttt alot less of a nerf. and then there still may be ways to buff further so?? i mean its a win overall especially with the other buffs. and also this might not be the end of the patches.
It's like I said, it makes no sense for them to nerf the game so damn much. Especially the late game. Then say there's more to do for you on late game. Something clearly have gone wrong, they are a very small team, even if they keep making it bigger, unless their team get to the hundreads of people working on No Man's Sky, major updates like these will always break the game XD
If they're following through with this, it may reel me back in. I wasn't trying to be a Debbie downer — but I really was put off by how nerfed the game felt to me after Waypoint. I'll at least be poking me head to see how it all feels after.
Nice to hear. HG is fixing 4.0
Very exciting patch. Most of the solutions I saw put forward by the community were very clunky in that "makes sense if you've been playing NMS for years" kind of way. I'm glad HG are taking a much simpler and straight-forward path to addressing the concerns.
Some of these fixes are well thought out, as opposed to just a lot of free stuff being thrown into the game.
Now they just need to fix the inventory screens.
Buffing mobility was really the biggest thing that needed done, so I'm glad they jumped on it so fast. While it doesn't impact me too much, I also hope they scale existing modules to the new ranges so those who spent time grinding out perfect rolls don't have it all invalidated.
Hopefully…they resolve the issues of Bases being consistently found/seen. Several Bases promoted on NMS Coordinate Exchange cannot be seen/found using either PS4/PS5. I assume these Bases were created on the PC platform.
nice video I didn't notice until now but your subscribers have gone up quite a bit good job buddy you deserve it
I am not a fan of this update, but I am happy to see that HG is trying to fix some of the major issues that a lot of people have been VERY disappointed with. Thanks again Xaine for another great update video.
I'm hoping they do somthing with Haulers as well, without their bonus storage they are pretty awkward ships.
im pretty sure thats an oops on their part, clearly reducing the mods down for less space and not sufficiently bumping the mods was a oversight.
Having reduced warp range on my squid ship sux'd, it was the whole reason it existed, it had one job… jump; at least it will be back to operational.
Maybe it will fix my living ship, its a nightmare right now, i cant touch it until they fix the stats.
Yayyyyy!!!!!!
About time on spawning sacs. 2 weeks of daily expeditions with 100% organic frigates and I haven’t even got a single sac.
I much prefer the system that makes all ships essentially equal so players can build their preferred style of ship. I don't like Explorers and would like my long distance LY range back for my Fighter I worked so hard on. We also still need the increases for all the Freighter technologies, especially the Derelict upgrade modules. I would really like my fuel free frigate missions back please.
Thank you to all the players who beta tested 4.0 so I could wait until the game was (reasonably) unfucked before coming back.
Like the bg music. Also the shuffle slip or whatever at 7:12-13 never seen that before. I am horrible at fighting in NMS just max out shields and let everyone beat me with their shovels.
Well I've been using a gorgeous hauler as my main combat ship. It was an absolute tank, because of the amazing shields. Which was first nerfed when I lost the cargo-installed shield buffs and now probably because the ship-type specific changes xD
I guess I'm gonna have to use a stinky little fighter then 😀 Goodbye Firehawk ._.
I like this buffs, I haven’t been much annoyed by the inventory change but I’m happy they’re addressing the problem for the min-max and very late game/permadeath players.
But I have my own gripes about NMS, for instance why the refinery and cooking stations can’t take from freighter or storage containers inventories or even the ingredient storage? I would like to have those tabs available so I don’t have to open constantly the inventory screen just to find the thingy I needed to complete a recipe.
And speaking of recipes, I would also like to actually pin those things to the hud instead of, again, constantly opening and closing the catalogue to see what I have to get done.
It’s all the nitpicks I have with the game rn and I would like them to he addressed somewhere in the future.
I watched 30s into the video and already i am happy. Difficulty lock yay
That is AWESOME! I like the way how they address the lost stats due to the waypoint update. Looks like I have to reinstall the game. 😀
I barely have any upgrades on my suit or ship. Not even hazzard protection. Its never bothered me. I walk around with the exomech. What are these people using so many upgrades on?
Whats the song in the background?
With these patch changes, the game feels great!
Big step in the right direction!
Awesome news HG have come a long way. I wish there was a practical use for vehicles such as better scanning and land speed or shielding from hostile environments while prospecting, at the moment they are more of a hindrance but could be so much more useful.
to salvage ur only operational starship sound like a mode where ur stranded on a ship and must fight various ship parts to craft ur own ship little by little to get off the planet that sound kinda fun give us a chance to have that true stuck on a stranded planet feel
I get the ship specialisations for Cargo, Explorer and Fighter ships, but what are the specialisations for Exotic, Living and Solar ships then?
As for the difficulty settings I still find it baffling how they implemented those changes, all they had to do was to contain all the 'god mode' settings to the custom game mode, that way anyone who wants to use those options ccould created a custom game while all the other modes wouldn't need those options. Seems a more sensible approach to me in a game that has a multiplayer component.
I'm still holding out for some tweaks to the ui changes as well as I still think those are objecticly worse than they were before. There's not been any word on a new expedition either has there? Isn't there a twitch drop campaign starting today?
I remember when I first loaded in to the update I was so disappointed because I could barely use my jet pack and my ship got a lot worse. Glad to see that they are doing something about it.
when this new patch 4.04 is coming ?
None of my ships have long hyper drive ? My freighter does all my jumping
My game loaded in space today. The only thing that saved me is my freighter had an observation deck.
The only problem i have with this update is the how its been limited to 3 bonus modules. Just make it back to 6 and I'm perfectly happy.
I swear I can’t keep up with all these updates it’s like ever other month it’s impossible for me to keep up it like I have to relearn the game ever time I go to play it
Funny how now that HG has decided removing 40-80% of stats from the game might be bad, all the white knight youtubers are back on the "getting back the stats we lost are a good thing" bandwagon..
Shill strong!
Shill long!
Shill harder!
Yes! My blasters will no longer get taken out in the first pass of an enemy when I have full shields. YAAAAY