(NEW) Necrons Vs (NEW) Adeptus Mechanicus: Warhammer 40k 10th Edition Live 2000pts Battle Report



(NEW) Necrons Vs (NEW) Adeptus Mechanicus: Warhammer 40k 10th Edition Live 2000pts Battle Report In this Warhammer 40k …

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14 thoughts on “(NEW) Necrons Vs (NEW) Adeptus Mechanicus: Warhammer 40k 10th Edition Live 2000pts Battle Report”

  1. GW have given Admech some really fun rules with the new codex, but they have once again completely undercooked the lethality of the datasheets.

    Admech has absolutely no teeth, because they were wrongly turned into an army that hits on 4s, whilst losing almost all their re-rolls, all their melee buffs, and most of their AP (and they were a low AP army before 10th edition, too)

    GW needs to use the January dataslate to give the army a lethality improvement in the same way the last dataslate gave the Skitarii a durability improvement. GW realised that nerfing them to a 5+ save was nonsense and reverted it. Now it's time they come to their senses and realise most Admech datasheets need to hit on 3s again, especially dedicated melee units, and vehicles.

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  2. I just can't fathom how Ad Mech are supposed to deal with Armor of Contempt. Even their best unit, breachers, are only ap -2. With AoC and Go To Ground on Terminators, or AoC and Smokescreen on Land Raiders, they're still saving that on 2's.

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