NEW Dynamic City Builder!! – Flooded – Base Builder & Colony Management Sim



Flooded is a reversed city-builder, in which you need to optimize your production on an island that shrinks over time. Gather enough resources to flee to safety, while the surrounding world is getting flooded.

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6 thoughts on “NEW Dynamic City Builder!! – Flooded – Base Builder & Colony Management Sim”

  1. Hey Hey. Cool game, thnx for showing it to us :).

    So what I recon from descriptions or observation.

    1) 23:38: Enbankement. it seams like enbankement takes the hit instead of the ground it is placed on. So at this timestamp you can see that the sand beaches that would sink do not sink but enbankement on top of them sinks instead of the beaches it is placed on. That means that for 1250 lead you can save 1 beach per flood cycle.

    2) 32:12: Artificial Ground. It sounds like you place it down on ocean and reclaim the ground back. when you hovered over ocean tiles it was green. Not sure why you could not build it. Did you try click it on ocean? If true that means that for 1500 lead you can reclaim back the tile you lost. Protecting with enbankements seams more efficient but Artificial ground is more flexible.

    3) 33:18. Defensive Dam. From description it seams like it does exactly what Enbankement does but it also acts like a Wall. Not sure what the wall costs but if you only use it to protect the ground then Enbankement is way more efficient. Would depend on enemies though which we did not see in action.

    4) 35:30. Weird Victory. the Objective was Fend Off enemy pirates 0/4 next wave in 60 seconds.. looks like a bug to me game should have kept on for a bit and we would see the defenses in action. Oh well.

    Did you play any other maps? Do enemies actually show up how was it?

    Cheers!

    Reply

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