NEW Apex Legends Season 18 Livestream!!



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For almost 300 years, Revenant was under the Syndicate’s thumb with the help of Hammond, and all he wanted was to escape. Now, suddenly, he starts to glitch—someone has launched a new protocol. He finds that he’s able to see enemies low on health, unleash a powerful leap forward, and forge a shroud of shadows around him that blocks incoming damage. But he also knows how to hold a grudge.

PASSIVE: Assassin’s Instinct
Highlight nearby visible enemies who are low on health. You crouch walk faster and have improved wall climbing.

TACTICAL: Shadow Pounce
Unleash a powerful pounce forwards. Hold to charge for farther distances.

ULTIMATE: Forged Shadows
Forge a shroud of hardened shadows around you that blocks direct damage and regenerates after breaking. Your shadows and tactical are refreshed on knockdowns.

RESURRECTION MAP ROTATION
The following maps will be available for public matchmaking in the Battle Royale mode:

Broken Moon
Kings Canyon
Olympus
RING UPDATE
Ring behavior across maps in the BR has been updated with targeted tunings; including ring size, damage, and timings to several game phases to improve pacing in early and mid game. Here’s an in-depth look:

Ring Size Changes
Ring 1 has increased 10% in radius per map, resulting in ~20% larger Ring 1 surface area
No other Ring sizes changed
Ring Damage Changes
Ring 2 Damage increased from 3 per tick to 4 per tick
Ring 4 Damage reduced from 20 per tick to 15 per tick

Timing Changes

RANKED UPDATE

Armor Changes
White to Blue evo points required increased to 200 (was 150)
Crafted evo points increased to 200
Fixed overflow damage on level up applies to the next tier

Crafting Rotation
Rampage and R-99 leave the crafter and are back on the floor
Nemesis and Mozambique with Hammerpoint Rounds enter the crafter
Double Tap Trigger and Hammerpoint Rounds removed from rotation
Boosted Loader and Disruptor Rounds added to rotation
Medkit price increased to 20 (was 15)

Care Package Weapon Rotation
Hemlok Burst AR returns to the floor
ADS Recoil increased
Damage reduced to 22 (was 23)
Headshot multiplier reduced to 1.75 (was 1.8)
Prowler Burst PDW enters the care package
Damage increased to 16 (was 15)
Select Fire Enabled defaulting to Full Auto

Gold Weapons Rotation
Hemlok, Peacekeeper, Alternator, Rampage, Charge Rifle

Loot Spawn Changes
Blue and Purple Weapon Attachment spawn rate reduced by 20%
Blue and Purple Armor spawn rate reduced by 30%

WEAPONS
Charge Rifle Rework
New ballistics and projectile
Removed hitscan
Removed pre-fire laser
Projectiles have player passthrough: 80% damage retained
Opens doors
Projectiles gain damage with distance
50 meters: 75 Damage
300 meters: 110 Damage
New charge mechanics
Holding the trigger down will increase charge
Releasing the trigger will decrease charge
Fires at 100% charge
Added Extended Sniper Mag attachment slot
Base: 4
White: 5
Blue: 6
Purple/Gold: 8
Ammo Consumption per shot reduced to 1 (was 2)
Handling timings adjusted
Tactical reload time decreased to 3.5 (was 4.0)
Empty reload time decreased to 4.6 (was 5.1)
All SMGs (R-99, Alternator, CAR, Volt)

Strafe Speed: ADS strafe scale reduced to 0.75 (was 0.85)
Headshot multi reduced to 1.25 (was 1.5)
R-99

Vertical Recoil slightly increased
Ammo capacity reduced
Base Ammo reduced to 17 (was 19)
White Mag reduced to 20 (was 21)
Blue Mag reduced to 23 (was 24)
Purple/Gold Mag reduced to 26 (was 27)
M600 Spitfire

Added Barrels for improved stability
ADS Recoil improved
Hipfire spread slightly improved
Mastiff

Blast pattern tightened
HOP UPS

Boosted Loader (Hemlok, Wingman)

Reloading when near empty will speed up reloading and overload the next magazine

Hemlok overload ammo: 9
Wingman overload ammo: 3
Disruptor Rounds (Alternator, Peacekeeper)

Increases shield damage

Alternator shield damage increased by 20%
Peacekeeper shield damage (per pellet) increased by 25%
Double Tap Trigger (EVA-8, G7 Scout)

Removed from floor and crafting bundles
Grenades

Frag Grenade
Outer Radius increased to 350 units (was 320)
Inner Radius increased to 125 units (was 96)
Thermite
Adjusted fire VFX to better match damage area
LEGENDS
Revenant has been reborn

Updated class to Skirmisher (was Assault)
New abilities (see above)

Ultimate Cooldowns
Bangalore: Rolling Thunder to 240s (+60s)
Catalyst: Dark Veil to 150s (+30s)
Gibraltar: Defensive Bombardment to 180s (-90s)
Horizon: Black Hole to 210s (+30s)
Loba: Black Market Boutique to 150s (+30s)
Ultimate Accelerants grant 25% ult charge (up from 20%)
Mad Maggie: Wrecking Ball to 120s (+30s)
Pathfinder: Zipline Gun to 180s (+60s)
Wraith: Dimensional Rift to 180s (-30s)

Tactical Updates

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