Let’s talk through the new datasheets for the Orks and Astra Militarum…
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0:00 Intro
0:24 The Models
1:25 Breaka Boyz
9:01 Tankbustas
14:32 Ratlings
19:07 Outro
source
Having Gaunt ghost going to 110, taking into account that so many people used them as a sacrificial throw away unit for their infiltrator, I feel like 5 ratlings for 60 could be a great replacement in many situations.
Edit: I just now noticed that on the top corner it says "only 10 man squad".
Oh well, that changes everything and makes them significantly less interesting.
Without Lone Op I am not sure how you are meant to use them. The purpose of a glass canon is to smash something before getting smashed. These are more like a glass water gun.
Am I mathing wrong? 140pts for 6 models is about 23pts per model, right? not 26
Finally! a unit that actually kindof wants the new big mek!
I’m taking ratlings purely for the fun factor. They can hang out with sly marbo in a Taurox
Wish I could be excited about this, but with my 1000 guard list going up 100 points it's hard to be
Weirdboy can lead Break Boyz!!! Da Jump and re-roll charge roll.
In order to field an optimized Ork kill team, you’ll need two boxes, so Ork players will be able to field both units in 40K.
Man why did guard it crapped on? We got the aquilons who quite quickly got nuked but this data slate was brutal to them. And then the ratlings data sheets are shit! Cant give them orders and they dont get lethal hits. And only getting theor perks costs 120 points.
2 attacks on any ork unit is an utter embarrassment.
Breaka boyz are all juiced up on chocolate milk
Two words:
Hobbit
Jail
Mr James once again proving who his favourite xenos faction is.
why arent they called Breaka nobz?????
why do boyz have 2 wounds?
As christian von carmain pointed out: Brood brother cannot include Ratling, but Ratlings have keyword RatlingS!
I wish there was an option to take full knucklebusters. Gork and Mork, that profile looks fun.
I wouldnt say it sold out fast it took like a week or so for the english set to be sold out in the EU.
Waaaaaaaaaaaaaaaaagh
I cant wait to use the new units to annoy my local knights player 😆
Thanks for running the maths!
Okay, now I'm a bit hyped for the new Tankbustas/Breaka Boyz. The new rules for them are definitely interesting and most of their weapons(well, the ones you're most likely to use) doing a flat 3 damage is really nice. Points could probably stand to come down a bit, but we'll see what happens after we can actually start using them.
I had a thought about putting the Breaka boyz with a Weirdboy to teleport them across the field, smash up a vehicle, and then die. Depending on the vehicle, could be a good trade.
Pretty good all around. Breaka boyz will work great in War Horde with a warboss and in Dread Mob with a Big Mek; if you push da button you can get them to AP-4 which duting the waaagh will kill a land raider, and almost kill a knight. With a bomb squig and grenades you'll have a decent chance of killing either.
Bit overcosted though.
ORKSORKSORKS
I do want the orks, but not the rats.
i'm surprised the orks dont have the nob keyword, because they definitely are right
The standard Big Mek is possibly worth a look with Tankbustas, particularly in Dreadmob. If you really want to stack pain on a vehicle and have an appropriately cavalier attitude to Hazardous checks, combining his Kustom Mega Blasta with the Tankbustas abilities, the Pulsa Rokkit and the AP buff will probably result in a quite dead vehicle and several dead Tankbustas. You can use his Shokk booster to teleport straight through a solid wall to get the shot, and then there's always the option of a charge with the Nob's hammer and the Mek's Drilla for a bit more damage in an emergency. Whilst this will almost certainly get the unit killed, in all honesty Tankbustas led by a SAG Big Mek will almost certainly be Public Enemy No 1 for any armoured opponent and aren't likely to live much longer. (EDIT, the SAG version is actually slightly cheaper, so make of that what you will!)
The ratling seem pretty rubbish at 120pts, I think they should be like 100 for 10
It is a shame the recent model for Ufthak Blackhawk never got codex rules
Would have looked awesome that model, with his big hammer leading these Breaka Boyz
Breake Boyz are a good all round unit
Ufthak can only lead boyz and nobz which made me sad, but if Breakaz can be led by any unit that can lead boyz, that means you can take him with them. That gives rerolls to hit and wound against Titanic units, and deep strike to the whole unit. Knight players beware.
Ratlings are awful
2 skwads of 6 tankbusta's in a truck boosted by a mek ( fix 1d3hp and +1 to hit).and if the truk is destroyed they can get into another truk that empties nobs turn 2…
It looks like you can take five man units of Ratlings, at least it says so on their card
Dumb question. Could you attach a Warboss and a Weirdboy to squad of Breaka Boyz?
Another trash unit. Lots of stuff to fix in orks and we get this garbage instead.
I knew the Tank Bustas were gonna be over costed. They're just a bunch of Rokkits that are… fine. They work alright and with the pulsa might even take out a Rhino out of cover in one turn of shooting….horaaaayy.
I was hoping for a deffgun equivalent or something. But at least they split it & gave us a couple options rather than forcing us to two rokkits a tank hammer & the rokkit pistols like the old tank bustas kit.
Hopefully they'll get pts drops. If the Breakas came down to 21 to 23 pts/model range i would probably run swat teams of them & 5 flash gits in a trukk. Run the trukk up, chase people or tanks w/ the breakas and let my flash gits hold the point
I took a unit of Ratlings to an RTT this last Saturday, and frankly they surprised me. They were able to pick off 2 Intercessors and block some Assault Centurions in on turn 1, and somehow managed to survive both the Assault Centurion’s guns and 3 boltrifles, needing a stormbolter from a Land Raider to finish them off.
They need to go down to 50 for 5, or less, but you can’t go wrong with a unit or two.