nerdSlayer's Thoughts on New World



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20 thoughts on “nerdSlayer's Thoughts on New World”

  1. I had been following NW with a bunch of friends since the game was first announced. We were all ready to pre-order it if it came out in one of the earlier states, just with some PVE content if we wanted some time off PvP. Needless to say, we played the last Beta event and decided to refund the game at the 2 hour mark so we could at least keep the pre-order bonuses if they ever fixed the game.

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  2. In the end it always comes down to higher ups and leads, that have no idea of game-developing at all.
    These are the people guiding the whole process, these are the people hiring the employes, these are the people pushing a game into unnessecary early releases. On top you have a engine that is not made for MMOs at all and what a "wrong" engine can cause is something we saw in the past few years very often. But again… the Leads and higher ups are responsible for that too.

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  3. Still can't wrap my head around the fact Amazon tried to get into the gaming market by making a MMO, a notoriously expensive and difficult genre to get into. It be like trying to get into football by signing up to the world cup.

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  4. As a public service, there should be a really, really old-school, no Tram, no nothing UO private server just for aspiring MMO developers. They're required to play it for a week. The other people on the server are "evil pvp roleplayers" attracted by a steady supply of noobs to gank, scam and steal from. That's probably the only way to robustly explain why full-loot PvP-focused persistent worlds are harder than they look and probably too niche.

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  5. New World feels like the biggest cash grab, doing the the littlest they need to do to get people addicted. New World is a 'game' as much as a slot machine is a 'game'. Frankly, I think it's pretty disgusting that New World gets any respect, because it deserves none of it. New World is a real low, and people should be ashamed for lowering their standards this much when it comes to an MMO. These games can be way way better if you all quit throwing money at games that look and play like they are 2 decades old, on release!

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  6. They just recently started to straight up remove items from players. Either taking it away or changing it. Added all these stealth nerfs that ruined any chance for this game. I'm mad that my cousin talked me into buying this almost 2 months ago, when I had told him for a year that I was skeptical and stuff looks bad. Shoulda listened to myself, he stopped playing while I was leveling to catch up and server transfer.

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  7. i was eyeballing NW since its first announcement, as it sounded promising . but with the desaster that crucible was, i was skeptic if amazon could actually manage to make a decent mmorpg, a notoriously difficult genre. annd as expected, they couldnt. im pretty happy that i didnt waste money and time on this. dodged a bullet. kinda happy jeffs company is failing hard on the gaming market. shows money doesnt help much when u lack creativity , heart and soul.

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  8. Great point about FF XIV and NMS's successful turn around being exceptions and not rules. Because in the Old World, the Real World success in general is an exception and not rule. The only rules in life are evolution and death. New Wold didn't evolve from old MMO by fixing the pain-points of the old, just merely copied the PVE mundane-ness and fell into the same pits that countless other MMOS's have fallen into previously. I hope New World to be successful, but I don't expect it to be

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  9. having to look for dungeon groups in order to progress the main story quest is what did it for me, among many other things but if that could be done solo I still might have been playing it

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