NotSoLoneWolf has created a really cool campaign for the OSP! This is the third mission. Check out the mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3129262667
Special thanks to everyone who has supported me through my Ko-Fi! (https://ko-fi.com/phros)
My Discord: https://discord.gg/zp2pfvtDgx
Second Channel: https://www.youtube.com/@PhrosToo
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I'm keen on a structured campaign and that's what is largely keeping me from playing Nebulous: Fleet Command myself. The game looks quite involved and I know if I got into it, I'd not come up for a month for air and food and folk would be trying to locate my next of kin… as such, waiting for some concrete content to dive into first. It's looking quite nice however. 😀
What I'd like to ultimately see is a campaign that is organic – you ships and fleets and actions carry over from one mission to the next Homeworld-style. Losses really hurt long term, damage accumulates, that sort of thing. I think I saw some dev notes towards this effect and this is very exciting!
Still, love watching these – keep it up!
It wasnt the lack of battleshort that made your grazer stop firing, the tugs actually lack the power to run multiple grazers and the radar.
As the ANS missiles come in the grazer take power priority, and the ships PD controller grants power priority to every grazer with a target.
The effect is that the ship can only fire one grazer at a time, and it needs to wait for the other grazers to lose their targets so that the ship isnt going over its power limit by trying to use 3 or 4 grazers. With the radar off, it can use multiple grazers at once, but it may still go over when all 4 have targets.
Another great episode!
Isn't HESH meant to cause catastrophic spalling on heavy ships? The description in-game at least IIRC implies it'd do well against the Hubris, not the little ships
Loving this series as you explain yourself and your reasoning very well, but was there someone snoring in the background during the recording of this episode?
I don’t really understand how HESH can over penetrate.
HESH stands for High explosive squash head.
the head of the shell is made from soft material and plastic explosives. It’s supposed to deform or “squash” on the targets armor and detonated sending shockwaves trough the armor causing it break on the inside, sending shrapnel trough te target.
I really love this and high fleet. Not a big fan of the multiplayer streams for this game, not saying not to do them I just prefer this narrative driven campaigns of high tension.I conceptually really like both games, I own them but find them too much for me to manage, I bought them to support the devs and mess around with but will probably never get too invested in playing. I can't wait for Homeworld 3, it goes with out saying that most of us are likely massive fans of that series if you have any interested in NFC. Keep up the great content my man I by the chance came across your youtube just to show my brother HighFleet and pretty much insta subbed. I think you might enjoy a game by the name of House of the Dying Sun, I wouldn't buy it full price but it's definitely worth picking up on sale; it has a feeling of BSG meets Homeworld but is lacking fully being realized due to it being a single dev who made it and moved on.
Will you play phantom brigade again? The game just got an update that add new missions, like defend the mobile base, kill the vip, the new ambush convoy missions where you try to kill as many of the transport vehicles as you can and, well…
Let’s say your gonna have a HUGE surprise next time you liberate a province 😉
And believe me, you wont missed it.
There's some sort of "vroom" background noise constantly present toward the end of the recording. Goes off every couple seconds
I think you might have hit your own missile with the bomb rounds? I’m not sure though.
Firing your missile salvos straight in like that is actually making them less effective. Use manually planned paths to have multiple salvos arrive at the same time so you get more bang for your buck, and put more strain into on the PD by pressuring different angles.
I mean, intelligence was technically right, there was no heavy cruiser, just a capital ship.
Love how the absolute lack of planing was the most damage ship, pretty fitting.
I'm really perplexed by the lack of visual tracks on these targets within NFC. They're only some 10 nautical miles away at start. I would have expected even simple optical systems could be trained and give meaningful visual information and laser range find at these ranges. Even with current day tech. Does the game truncate the distances for gameplay sake? Or just omit systems like lidar/electro optical?
Those names are funny as hell.
OSPN takes its nomenclature from the UNSC for sure. Not that I'm complaining.
I think the cruiser overtaking the frigates might actually be a good thing. If they outrun their anti-missile defense then you can just smash them with missiles as long as you have enough space to pull back a bit more to the point where you're confident the cruiser is out of range of supporting PD.
I'm a very good backseat admiral.
Really hope to see more of these allot more fun to watch story game play than PVP
Its kinda odd that the ships dont have a telescope module to allow you to actually see what you are shooting at so you aren't firing on blinking ship indicators 70% of the time
This series is so good. Thanks for the vids.
At first, I thought your cell was going off, then I realized it was just sleepy pupper 🙂
Your neb vids are really unique in such a way that you commentate/talk on your live plays, havent seen other do this aside from that one youtuber who basically does the same thing as yours EXCEPT that he puts subs instead of persons voice. Imo thats what makes your content overall great! Taking us through every decision making. Keep the great content going!🎉
Fragile Flower of a Fucking Cruiser is amazing name for a ship. I love it.
Im interested in seeing how you do with mission 4, I thought this campaign would be good to get back after not playing for a while, but i just get smashed every time in the last mission.
A HESH round shouldn't be able to over-penetrate, it's basically a mass of high-explosive that goes off shortly after impact.
It would be like a wad of dough penetrating a door 😂
you know you may enjoy frozen synapse 2 maybe look that one up
Xenonauts2 when?
I thought my phone was vibrating at first; sounds like a sleepy pup somewhere!
I've been checking your channel for part #4 for days now. I'm addicted to this.