Myth: The Fallen Lords Review



Myth the Fallen Lords sends you and the forces of Light on a marathon to the east in a last ditch effort to save the last free city and stop the Dark in a blaze of tactical action. But what lies beneath?
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00:00 – Intro
01:16 – Issues & Fixes
03:14 – Game Premise
5:50 – Visuals
8:18 – Music & Sound Design
13:06 – Gameplay Mechanics
16:04 – The Campaign
30:49 – Conclusions
31:33 – Credits
32:56 – DeVoid

#myth #gaming #bungie

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46 thoughts on “Myth: The Fallen Lords Review”

  1. Myth Project Magma – https://projectmagma.net

    THE LIST – https://docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo

    I haven't posted the List in a while since I've been playing a lot of email catchup. I'm still way behind but it's getting more manageable. Berserkers in this video are also physically larger than they should be, but ONLY in the Myth 1 clips and none from 2's campaign. This was caused from enabling the TFL gameplay option, but why it's doing that on my version I have no idea. It shouldn't be an issue for the Myth 2 video apparently since all TFL stuff was off. Magic.

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  2. causality – sounds like Jack Nicholson lol I adored these games back in the day right from the first free demo in a PC magazine. The voice of that dwarf saying yeah! was always so satisfying . The Game was brutal difficult but soooo good

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  3. This game really did have a legendary atmosphere and story, which is not done proper and full justice in a 30 minute video. I'd encourage anyone who has the patience to tolerate some late 90's jankiness to find a way to play it. The lore doesn't disappoint

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  4. Wow I can't beleive Myth, my favorite 'rts' is #17 in trending. Right after Cruelty Squad was a few days ago. Both are obscure games that deserve the spotlight. For those who haven't played Myth/ Myth 2 you 100% should. You can play thru the campaign with like 16 friends if you so wish. You can choose what units you control. I beat Myth 2 with a friend of mine last year, one level at a time with no saves during the level allowed, and it was so much fun.

    Myth 2 also has a lot of awesome mods as well. World War 1, 2 mods, like 3 civil war mods. Also has full length cam[paigns made by the community, like a whole new game. Also tons of fun in multiplayer.

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  5. Its crazy that you already did Kingdom Under Fire, because I was always reminded of Myth back when I first played it so long ago. The absolute nonsense lore wrapped up in a package of fantasy so generic that 99% of people would never even recognize it for the craziness it actually is.

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  6. This is an absolutely fantastic review and I'm invested in what's going on in Myth 2… But you've also resurrected some uncomfortable memories of Thomas and the Magic Railroad and I'm not sure how to deal with them.

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  7. I remember playing a demo of this way back when and i've always had it stuck in my head. But had completely forgotten the title. Thanks for finally solving the mystery that has been plaguing me for decades

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  8. I appreciate when you make videos on video games I had never even imagined existed. Myth sounds like it has a lot of incredible stories to tell from a strange Fantasy world but the gameplay looks to be something I wouldn't have the stamina or patience for because of how current games are tailor made with anti-frustration measures and how pampered I have become because of it.

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  9. Oh, I remember playing the demo for this on my step dad's 1995 Performa 5200. It ran surprisingly well, considering this was a Pentium 1 class CPU and no 3D acceleration. But then, this was Bungie, so …

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  10. If there's one game that's crying out for a complete modern remake, it's this one. If Bungie can pull themselves away from running Destiny II into the ground for a bit, they should do it.

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  11. The names of the difficulties, the tone of the setting, the Siege of Madrigal (both the event and the track), a desperate fight in a losing war, and an unknowable evil?

    Those pathways you mentioned at the end, they lead into darkness, don't they?

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  12. so from knowing nothing about this, we have a cryptic head that is apparently ancient and a guy who reincarnates himself into becoming the bbeg who gets stronger when defeated and gets defeated in the end by getting his head chopped of and thrown into an eldritch abyss?

    Could be that the cryptic head is either Mr isekyle bbeg himself from the future/past because ancient time travel shenanigans (maybe that's why the makers of the abyss unalived themselves/disappeard?) or the head has a similar sort of deal, reincarnating itself and just being butthurt because Balar destroyed his body or something

    This is.. definitely a weird one, but I can definitely appreciate a game that tones it's gameplay to the story even if that might dampen the gameplay or make it harder. to bring the stupid point about modern games back: nowadays games are often made to market to as many people as possible, which is not a bad thing in and of itself but I will always consider those games "products", while games that try to do something special, something that will not appeal to everyone but it does follow their vision as best as possible, are for me "art"/a work of passion. That sounds pretentious and I'm sorry for that. It's just what comes to mind seeing something like this. aight rant over

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  13. Outrageous how this game and its sequel haven't gotten the Steam/Polish Information Network haven treatment yet… well, no matter, here's to hoping this gets the Chasm: The Rift (thanks a lot, Civvie 11) treatment sooner than later.

    And this sure is timely with HiddenXperia's Marathon 2 lore video as an accompaniment.

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  14. I can't imagine how did they code all of this in 1997: object physics, cool sprite-like 3d models, friendly fire, landscape nuances, random shots. The game is itself impressive even on a theory level, not every RTS today, I'd say none of them, has those features baked in. Plus a touch of a 80-90's complex high fantasy, wow.

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