Mysteries Of The Commonwealth – Part 3 | Fallout 4 Mods



The criss-cross of quests continue to keep on comin!

Batman Beyond by Tenebris
https://www.nexusmods.com/fallout4/mods/72182

Real Throwing Weapons by MunkySpunk
https://www.nexusmods.com/fallout4/mods/35800

F4NV Recharger Weaponry by Fallout 4 New Vegas Team
https://www.nexusmods.com/fallout4/mods/69859

Mysteries of the Commonwealth – Chapter One Luxi by PanConKeso
https://www.nexusmods.com/fallout4/mods/72935

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18 thoughts on “Mysteries Of The Commonwealth – Part 3 | Fallout 4 Mods”

  1. AI voice is great for creators who do not speak english or access to readers that speak it. But in most cases, bad actors in a mod are better than these monotone wormdiggers.

    Reply
  2. That Kramer dialogue is uh…sure is something

    Also, Macready just running in and punching the Centaurs is definitely something Batman would do
    He's really getting into the role

    Reply
  3. I’ve been watching your stuff periodically since the boom to the moon mod about 8 years ago (initially on a old YouTube account I no longer have). Love what you do man. It always brings laughs and it’s feel good.

    Reply
  4. This was a really fun episode. Thank you.

    Al you probably know about it, but just in case; Have you considered using the alternate version of the TerminatorFX Mod? (Audio Only)

    I tried both, but some of the visual glitches for curtain Vanilla Light Sources, can be a bit distracting. IMO

    I love the purple laser effects on their own and of course the New Mini-Gun Audio is SPECTACULAR!

    I'm only curious, please don't mistake this as criticism.

    Your Awesome Al!

    Edit

    Fixed Grammar

    Reply

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