MW3 Zombies Explained



There’s a huge amount of new Call of Duty Zombies lore and gameplay information in the new trailer and blog post that released today. I break down all the new information so you can keep up with what’s going on!

source

39 thoughts on “MW3 Zombies Explained”

  1. I'm still waiting to hear about what they're going to do with DMZ from an official source. If this replaces DMZ, I just can't see myself caring. It'd be cool if both modes co-exist and share resources, but Zombies has never held my attention even close to DMZ.

    Reply
  2. That's unfortunate I'm a huge fan of your's I comment often and watch your streams for DMZ but I'd definitely not be watching if you are doing zombies content. I just really dislike zombies never have been a fan of any of zombies in any call of duty ever! I was so happy there was not a zombies mode in mw2 Absolute one hundred percent fan of dmz Because it was new and if they scrap it they will not get me for zombies I'll just go back two resurgence😢

    Reply
  3. idk just not a zombies fan in combination with MW. It fits Black Ops bc you're not meant to take it seriously but MW2019 was kinda grounded and one of the few COD campaigns I was able to take at least somewhat seriously

    Reply
  4. Idk how I feel about lore wise having tf-141 know about the existence of zombies. So if there ever is a sequel, soap and price could just be like "remember that one time gaz got bit by a zombie? Yeeea, that was crazy."

    Reply
  5. Some leak say this is pve only not pvpve like what we have right now with DMZ of MWII

    Don’t know you guy but for me, no pvp element make this “future DMZ” lost the feeling of “extraction shooter”, which is what DMZ all about

    But whatever the final product is, let see what they will bring us…..

    Reply
  6. Imagine if you can get infected and you need a serum or you'll turn into a zombie and can kill your own squad so they'll transform into zombies too chasing other squades

    Reply
  7. It's moments like these that you have to think about all the hours that went into the creation of a new game that makes me think, 6 months ago when we wanted to complain about bug fixes or other QOL things and wanted to express frustration asking "what are they doing?" well here's your answer. I'm sure resource allocation is 80/20 or even 90/10 with the 80-90% working on the next new thing with the smaller percentage of staff doing cleanup on the old product….while I get creeped out easy on horror games, I loved Outbreak and am really hoping the jumpscare stuff is at a minimum and I can really dig into some fantastic gameplay!!

    Reply

Leave a Comment