This boss took Margit and made him even better. This fight is a great example of a super well-rounded and challenging fight that doesn’t rely on stupid or unfair difficulty. He has everything he could possibly have: projectiles, fast sweeps, frame traps, arena changing aoe’s, a grab, the ability to continue combos, and lingering hitboxes. He constantly makes the player have to think about whether to punish or wait for a follow-up, which makes him very engaging. His level of movement is upped by a lot from Margit, which requires more positioning. In summary, this boss is really good at just about everything and has a high yet fair level of difficulty.
Rating: 8/10
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