More Shadowed Lights! (from 8 to 64) | SFM Tutorial



Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2788015755
HxD Download: https://mh-nexus.de/downloads/HxDSetup.zip

Client.dll Codes:
B21E3: 07 to 3F
BE37B: 3B to 81
BE37C: 81 to F8
BE37D: 84 to 40
BE37E: 01 to 00
C214A: 07 to 3F

ifm.dll codes:
27BE2E: 08 to 40
27BEA1: 08 to 40
27BEA5: 08 to 40

source

28 thoughts on “More Shadowed Lights! (from 8 to 64) | SFM Tutorial”

  1. Found out something useful for those who may have trouble with this, this may not work with certain launch options such as "-monitortexturesize 1024" & "+mat_antialias 8". So if your SFM is instantly crashing, make sure to check and see if it may be your launch options.

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  2. I wonder if there's any way to increase the FOV limit. It's 180 in sfm, but if we could increase it to 360 then you could make point lights like in blender by having a lights fov set to 360?

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  3. Thank you for gracing us with another tutorial, you have always been the best at making sfm tutorials in my opinion, I’ve been using sfm for 3 months and you have helped me through every part of it, I hope you make more tutorials for the future to come. Thank you.

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  4. Would you mind joining a collab of mine, it's built for blame. You beat the standards by a crap ton. It would be a pleasure working with you. PLs RESPOND I NEED MORE PEOPLE. 😀
    You are just god at animating!!!!! plz, aye wanna join?

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  5. well, it completely breaks my shadows to where they do not work anymore, loading up more then 7 lights crashes SFM… not sure if I did anything wrong or just doesn't work with an RTX 2070 Super, Ryzen 7 3700X, and 32gb DDR4 3200mz ram…

    Reply

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