Let’s take a look at some more new Knightly statlines, Space Wolves, Hereteks, model prices and more!
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0:00 Intro
0:38 Imperial Knights Statlines in Packagaing
6:53 Space Wolves Caster of Runes
8:06 FutureProof Terrain – Video Sponsor
9:10 Necromunda Heretek Mini
10:47 Kill Team Prices
15:00 Old World and LOTR Model Reveals
15:46 Army Building for LOTR New Edition
17:43 FutureProof Terrain – Video Sponsor
19:19 Outro
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17:01 congradulations GW you “fixed” a game that did not need fixing
Also Auspex….i have not yet seen Gw do any form of derestriction in the past edition – it’s not their MO
The main problem is that a lot of armies lack units with anti vehicle/anti monster, this makes the toughness way to high, not to mention the invul save of 4+ this paired with d6 damage makes knight waay to hard to kill. I mostly ignore them and just focus on armigers.
Gw are being fracking maggots again ? As usual. All good things that came for 40K this year was not the Gw doing. So why bother. Great pakistan at its finest
Knights should basically be unkillabke so space marine infantry cannot wound them
The Thundercoil Harpoon lost a point of BS according to that rule sheet, too, it currently hits on 2+. If nothing else, this really reinforces the case- again- for the Chaos Knight Tyrant to be split into two Datasheets like the Imperial one is, because the gulf between the two builds just got even wider. In general I'm assuming the idea here is to allow more units to meaningfully threaten the big Knights rather than just be largely ignored by them, but I'm not certain that was necessary. In particular it seems to make the Dominus knights feel particularly squishy against Death Guard who can reduce them to T11/ 4+ fairly trivially and then chip quite a lot of damage off them with Lethal Hits small-arms even before the big stuff gets to work.
Ah yes, mess with knight stats when they are perfectly balanced in the middle and had a history of being tough. A 3+ save on a dominus is a joke. If this comes true I will join the riot of others. We are going to protest in Nottingham!
welp back to chaos war dogs, weren't they wanting to end that ?
The knight rules better be worth it.
Dang big knights that don't get seen nerfed wild
Yeah blast for all big knight??! GW are freaking clowns
This saddens me
One detail missed (unless I didn’t hear it) is that the harpoon drops from hitting on 2s to hitting on 3s. Keep in mind also that Tyrants don’t get reroll like the imperial knights do. Seems like a bit of a downgrade, but with much more “swing” making them much less reliable for a unit that already has pretty unreliable guns (the tyrant, not as much the castellan / valiant because of their rerolls).
I hope Chaos Knights detachment is at least decent.
Rube Priest looks like he runs a craft beer store his dad paid for.
Damn GW really don't like Knight players, huh?
With the knights people are missing the point that the abilities, points costs, detachments and especially the invul use is unknown at the moment. Knights might be able to regen wounds like in 9ths mechanicum detachments, or keep invuls in melee. They might also be costed cheaper so you can field even more on the board
Man 40k players are so annoying lol. Slight change to rules that hasn't even been confirmed or tested yet….WELL MY ARMY SUCKS, IT NEVER WILL RECOVER. GW HATES THIS ARMY. MY WIN RATE ISN'T 100% OBVIOUSLY GW HATES THEM.
And yet people say the Wraithknight is so overpowered it needs to be 495pts
The only thing better than this is if the chaos knights battleshock negatives affected themselves aswell
Hot take. Knights should have never been in base 40k. They should have stats and a point cost for apocalypse only.
If GW think making Knights -1t but giving them more wounds and dropping their cost like 100 points is a good idea for the game I can't wait for it to be ruined by me running 156 T11 wounds across 6 OC8 models that can shoot fight and action.
Titus is the $42 and will be available in store. Was in my local WH store this weekend and the store manager was showing us the unboxing. If you're in the US and want the model, get the Space Marine board game from Target. It's $30 and includes the same Titus model and a bunch of tyranids.
There seem to be a few issues with MESBG 3rd edition:
1. The massive cull of models and factions and with many models either cut or moved to legends.
2. Restrictions on army composition and lack of freedom to put an army together.
3. Cost of GW products
Personally I think quite a few players will look back on 2nd edition fondly and decide they just don’t need 3rd.
GW has ruined Knights for me. 😔
How is everyone else except 40k getting dark mechanicum and/or hereteks
Yeah yeah custodes also were very bad wen arrive and look at them winning well and with a player winning the world cups… Stop crying until we have an official release and the full set of rules is out
Knights is going to be a shitty book with fun rules, the fun rules will be patched out after the following Balance data sheet and the army will be left being just a statline/statcheck army. Youll be pushed to buy either big knights or Small based on whats in the warhouse at the time of writing. since its been armigers for a while they may be getting low and questoris knights might get bondsman abilities back to make them valued, Points will be low at first to encourage sales, then nerfed to normal levels a little while later. (source…every knights codex since 7th)
I've never bought any kill team/ warcry / necromunda kits, are they all resin? never knew that but explains the higher price
God finally Vespids are a separate box. I’ve been waiting so long for them
Said it before, I'll continue to play DG and make Knights T9 with contagion and a GUO.
the rune caster looks a bit like a scent for men model. is the right grooming regime the true source of rune-priest power?
bruh spends 1/10th of his run time on ads. Youtube really is getting worse then cable. Kinda sad way to beg on the internet bud. If i pay you 1000 bucks will you spend 1/10th of your video talking about how dumb you are for me.
S and T breaking out of the 1-10 scale was and will always be a mistake, IMO. It feels like everything has gone kind of damn wild, since then.
As a CK player im watching GW somehow manage to make the disparity between big knights and wardogs even worse lol. All we've wanted edition after edition is for our big knights to be relatively on par with wardogs.
Seeing these knight datasheets makes me wonder if they are weakening the knights to work in/bring back bondsman abilities. One can dream.
its weird how 30k continues to get unique model releases while they basically killed alot of the unique stuff in 40k
If they get a drop in points that's fair, this isn't necessarily a bad thing, especially if it means you can field more of them. It's one way to put an end to Armiger/War Dog spam.
The Valiant saw little enough play as is, I guess they just wanted it to never reach the table, huh?