Monster Hunter Wilds – New Monster Gameplay, BIG Weapon Changes, Hitstop Back, Armor Skills & More!



LOTS of new Wilds reveals today including new monster gameplay! Enjoy!
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Monster Hunter Wilds is the next new monster hunter game with incredible new Monster Hunter Wilds gameplay with all the Monster Hunter Wilds new monsters monster flying mount buddy Monster Hunter Wilds new weapon great sword Monster Hunter Wilds weather new map 2025 returning monsters flagship monster MMO Monster Hunter Wilds secrets breakdown Monster Hunter Wilds bowgun elder dragon open world Monster Hunter Wilds all new monsters returning monsters Monster Hunter Wilds gameplay trailer all new monsters reveal Monster Hunter Wilds new monster great sword attacks story world slinger ceratonoth doshaguma chatacabra seikret Monster Hunter Wilds flagship balahara gore thor magala railgun wyvern new weapon gemma alpha monsters great sword long sword bowgun hunting horn camp loading screen screens village NPCs focus mode attacks wounds power clash gameplay review Monster Hunter Wilds dbs dual blades new monster gameplay focus mode focus strikes map village gameplay new attacks moves seikret items slinger Monster Hunter Wilds gamescom trailer scarlet forest lala barina rey dau pop up camp reveal details new Wilds gameplay health bar set bonus armor skills map underwater bbq cooking capture net endemic life weapons hunting exclusive pop up tent new gameplay all changes Monster Hunter Wild best weapon new attacks Monster Hunter Wilds best weapon endemic life amstrigian glide flagship monsters Monster Hunter Wilds release date confirmed 2025 February 28 Monster Hunter Wilds flagship arkveld the white wraith uth duna quematrice details story characters npc wudwud tribe apex monster yian kut ku Monster Hunter Wilds scarlet forest congalala hunt gameplay tokyo game show snake wyvern details secrets breakdown full hunt Monster Hunter Wilds new elder dragon dragons performance PC specs Monster Hunter Wilds game awards demo release date Wilds 15th new weapon ryozo stream presentation rathian Monster Hunter Wilds closed open beta test demo elder dragon the black flame rompopolo ajarakan azuz everforge all new monsters monster Wilds 2nd beta demo new trailer reveals the game awards roster size Monster Hunter Wilds insect glaive switch axe vaulting dance repel hunts quests seikret customisation new monster gameplay armor skills!

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27 thoughts on “Monster Hunter Wilds – New Monster Gameplay, BIG Weapon Changes, Hitstop Back, Armor Skills & More!”

  1. Good points but I was hoping you can travel the world with your friends much like pokemon scarlet and violet did. I hope they consider this instead of friends just joining in quest.

    Reply
  2. I just hope they wont:
    1. Force you to start a quest solo until all cutscenes have played
    2. Not let me skip cutscenes
    3. Force me to disband at end of quests
    4. Make me use the stupid fimking SOS flare to let my friends join an expidition

    Reply
  3. I'm ready for the change to SNS, during the beta the new move charged slash was definitely just the best thing to do with perfect rush falling to the wayside. Can wait to see what the devs have in store

    Reply
  4. It would be nice if you could put certain skills could be put on weapons and said skills would give an enhanced boost effect for weapons that pair well with it. For example Jump master on insect glaive would further increase the likelihood of mounting a monster. Also palicos have been in the series for ages and I think its time they deserved layered armor.

    Reply
  5. I absolutely love that it's Narative driven with voice acting for out character. I'm not a fan of the silent protagonist route a lot of games goes when they are following am "end of the world as we know it" vibe. Drives me crazy when our character just sits there or grunts in cut scenes

    Reply
  6. I’m a SA main, and I hated the feel of the SA during the beta, but every content creator I’ve seen kept saying great things about the SA and it bothered me because actually hunting with it, sucked. I’m glad the devs are revamping it because unless they bring back the tonfas, I’ll be stuck hating using my fav weapon.

    Reply
  7. Hopefully focus is the only new mechanic that is introduced. I didn't like the claw from World/Iceborne and I didn't like the silk from sunbreak/rise. Boots to ground combat is best. I wouldn't mind new moves as is done in Dragon's Dogma. Unlock new unique moves over time for each class.

    Reply
  8. My theory is that the Uth duna quest is the exact same one in the story when we first encounter Arkveld from the cutscene clips we’ve seen from trailers. I doubt the repel thing has much to do with the power level of Uth duna, but is purely for a story but where Arkveld can take her out before we can.

    Reply
  9. This game having more of a story before getting to the end is a nice change, for me personally. Most games just give you a meh story that you skip through, before "playing the game". I like the concept of a potential story that you can enjoy, before digging your teeth into the your typical monster hunter shenanigans.

    Reply
  10. Capcom is absolutely killing it lately, especially in a sea of such crap nowadays. They 100% deserve the support and my preorder. Only other devs killing it like this rn, is ggg with path of exile 2. God gaming is so fuckin good when we got great games!

    Reply
  11. IMO, we'll get elder dragons

    They're just waiting to really give them a cinematic touch. As Wilds places a great deal of emphasis on environments that feel lived in and the weather system, I think it'd be very foolish to not incorporate the already weather changing effects each dragon has as a mic drop type of moment.

    I also would like to think they'll be making them exceptionally rare with the MMO-lite direction they're going with lobbies on this one. Like it's going to be a big deal when an elder dragon spawns.

    Reply

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