Monster Hunter Wild Beta Test – Stunning Graphics, New Customization, and Surprising Beta Bugs!



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0:00 shaders compiling
0:25 settings
09:21 character customizations
30:34 opening cinematic
30:54 color distortions in the opening cinematic
36:00 lines in the sky
44:34 skin color is not applied to the whole body.
55:30 more lines in the sky
01:14:19 tent cover texture issue
01:18:39 texture issues in the sand

he Monster Hunter Wild beta test brings exciting upgrades with new graphical features, including HDR support and advanced scaling options like DLSS 3.5, FXR, and XSS, enhancing gameplay visuals and performance across various GPUs. Although gameplay mechanics retain the classic Monster Hunter experience, this beta introduces players to an intriguing story set in a new region. Here, players are tasked with locating a mysterious tribe called the “Keepers,” investigating their village after reports of an attack by a monster thought to be extinct.

The beta test has allowed early players to explore these stunning updates, but several issues have surfaced. Some players report color distortions in select cutscenes, occasional incorrect texture fills, and sky rendering issues. Additionally, while the hunter customization options have expanded to include detailed hair and facial features, some inconsistencies persist, such as skin tone changes applied only to the face and neck, leaving the body with the default color. However, the new customization options, especially for female hunters, bring a noticeable improvement in appearance over the original game.

With immersive upgrades in customization and graphical fidelity, this beta preview of Monster Hunter Wild offers a glimpse into the future of the series.

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