This new skill in monster hunter rise sunbreak title update 1 is actually broken and has the wrong description, but its a really powerful skill for your mix set!
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This skill is pretty useless on a crab or khezu lol
It said "Attack hit FROM behind".
Base on this logic, the source of the attack (yoursehlf) position is the main point.
Shooting piercing ammo/arrow from front should not be counted even the ammo passes through the monster from head to tail since the bullet come from front.
I havent tested it but just guess base on the wording.
Anyway, it's an exciting skill!
Thanks for sharing.
Hitting monsters from the back is now viable 😳😳😳
Perfect video duration 👌
The fact that this will boost phials (it boosts shells so don't see why it wouldnt) and would most likely then work with soaring wyvern and ZSD spam is bonkers.
it could be a translation error, cause in japanese to write 12 and 20 you use the same characters just changed by position "juu ni" and "ni juu"
This skill is kinda useless. -signed a Hammer main
But also this skill is amazing. -signed a Funlance secondary
The 5, 10, 20 it's confirmed that is a mistraslation. The Japonese version have it good. By the way: it affects shelling for gunlance and all the ticks of piercing ammo and saeds if thy first hit "the bottom half" of the monster
Side note. The element exploit from silver Rath armor actually gives more than it says. The translation team severely messed up the new skills. Please go over that
so basically it should say 1.2 times instead of 12% increase
make vid if it gets nerfd? coz i dont hav it yet XD myb wen i get it might b nerfd and i might end up jus wasting slot using lvl3
The tooltip in Japanese shows its x1.2 so its 20%
I saw that on Reddit. In the Japanese it's correct with 20% increase, but English messed. Though I get where it came from since the Japanese says it multiples the damage by 1.2
so out of the monster peripheral
Late
Somebody was probably to type 21 but typed 12
Well this was extremely informative
does it work for GL shells?
I’m really glad you took the time to test this out and explain exactly how it works. It seems a lot more useful than how it was presented. So thank you. I might have to hunt L Nargacuga to try this out
imagine youre doing spread lbg on tobi kadachi's tail 🤯
saw a japanese video explore the mechanic. It's about 180 degree back arc. Furthermore, for skill bind skill with delay attack animation, if you move behind the monster then the delay attack trigger. That count as a back attack. IE: sakura slash, if you slide behind the monster after the initial slash, the delay multi hits will get the damage bonus. Same thing with LS counter, if you slide behind the monster after the initial attack, the delay multi hits will count as back attack. So you could land back attack even against head or other front target as long you slide behind the monster before the multi hit happen. Could also work with helm breaker, if you your self on a cliff, so you you slide to the monster's back via falling down the cliff.
I suspect what happened in the tooltip was a translation error from Japanese to English.
In Japanese, the number 12 could be written as 十二 while the number 20 could be written as 二十. I'm guessing there was a typo somewhere along the way and the thus the English version says 12% instead of 20% like its supposed to.
ok kinda sad you're starting "clickbate" videos… just post in on the thumbnail -.-
I believe the increase is factored in on the raw value of attack
Non crit hits should get the boosts mentionned on the skill description, however when u factor in critboost it pushes the values you see to what seems to be higher than 12%!
(Edit) What I mean is that it's confirmed 20% and the 12% is a typo due to mistranslation.
Totally unrelated, I never thought to use the SA counter to detonate the barrel bombs. I have learned 2 new things today!