Monster Hunter Rise Sunbreak PS5 Review – The Final Verdict



The one thing that the Monster Hunter Rise lacks is a notable story. Sure, a story exists. But the game is centered around the action and the journey and less about the details that allegedly brought it all into existence. Characters are often one-note without any significant meaning or depth. Despite, Sunbreak adding a host of new characters, it doesn’t really mean much in the end other than you have some partners to take with you on Follower Collab Quests. Perhaps, a future entry will take us on an emotionally-layered journey with truly embattled characters that are affected by the chaos at hand.

As an expansion, Monster Hunter Rise: Sunbreak fulfills its intended purpose. With stunning new locales, a host of fearsome monsters, and a few quality-of-life fixes, Sunbreak should be a welcome addition for long-time fans. But with a lack of innovation on the core gameplay loop and the threat of repetition burnout ever-present, this package is ultimately more of the same.

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17 thoughts on “Monster Hunter Rise Sunbreak PS5 Review – The Final Verdict”

  1. It is too easy, even boring, no battle goes beyond 15 min, especially if you are an old MH hunter and you must grind to reach the best missions in anomalies that are the most similar to normal enemies in previous games (no world, that's where the inclusion of easy mode started)

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  2. I did enjoy Rise but I think this expansion makes it so much better – it should really have received an 8 ☺️ but if you’re a Monster Hunter fan they all get 9’s or 10’s anyway…so it’s irrelevant 🙃

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