Monster Hunter in 2024 & 2025 – Exciting New Games, Updates & More?



2024 and 2025 are going to be huge years for Monster Hunter fans! Get ready for the newly revealed mainline game, Monster Hunter Wilds, also known as Monster Hunter 6. Find out all the exciting updates, new games, and more for the monster hunter genre coming your way in 2023 & 2024 with this video! Don’t forget to subscribe to stay up to date with all things Monster Hunter!

00:00 Monster Hunter News 2023 & 2024
00:17 Monster hunter Wilds
02:03 New Monster hunter Mobile Game
03:53 New Indie Monster Hunting Game Fera

#monsterhunter #gaming #newgame

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37 thoughts on “Monster Hunter in 2024 & 2025 – Exciting New Games, Updates & More?”

  1. Tetsucabra and a new weapon for sure. I think we are due for a new Ranged weapon, and on the possibilities list for dual-weapon load outs would be 1 Melee (Blademaster) and 1 Ranged (Gunner) in that case a new Ranged (Gunner) weapon would make the most sense. I also think we will only get 1 new weapon if any, I don't think the higher production values since the last weapon additions really leave enough development space to really bring out 2 or more at a time, I am okay with being wrong here though.

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  2. I don't like how some players are arguing against new weapon suggestions with "we have skins for that weapon on LS/DB/etc". We are asking for a new weapons with unique movesets, not a skin. Scythe and fist can easily have moves to differentiate between the skinned weapons.

    Same with suggestions for more blunt weapons. "but GS/CB stun well enough already". That's fine and all but we have 2/14 weapons with main dmg as blunt. Isn't it a little ridiculous that Cut weapons do pretty well dealing stun, leaving the 2 blunt weapons as afterthoughts? And how does having a few blunt moves on SnS counter the want for more blunt weapons?

    Lower blunt effects on cut weapons, add more blunt weapons and make them undisputedtly better at stun then all other cut weapons.

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  3. That Fera game looks extremely interesting. The only downside to me is the ugly weapon design. They look like placeholder models with the colors schemes of monsters instead of actual weapons made from them.

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  4. i know variants/sub species may not be as likely to return, but I'd love to see Stygian Zinogre return . That and the MR Great Ghirros armors were 2 of my top favorite looks. Wouldn't mind seeing Val-Hazaak, Bazel+Jho and Dodogama

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  5. My dream is a giant boomerang weapon that's like a greatsword you can throw (inu yasha style weapon). Very slow while carrying, but very mobile while it's thrown and you're unarmed and have to catch/pick up off the ground. Basic slow melee swings + charge to throw, maybe punch and kick while unarmed? And pair that with a new mechanic where the monster can disarm you (since they'd have to make the unarmed / pick up weapon gameplay for giant boomerang anyways), could be interesting.

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  6. I'm personally hoping for some map biomes we haven't really explored before or could use se fleshing out, so my wishlist for maps are

    A highlands type environment

    Savana from the trailer

    A flooded forest with water like in the world LAGI tech demo

    A proper tundra mabye with some snowy mountains

    Some lava ash feilds similar to how hell's creek formation is often depicted

    And a old school style swamp with posion pits and Subterranean caves

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