Missing Legendary Items! Lords in Total War Warhammer 3 Who Still Need Gear



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TIMESTAMPS:
00:00 Introduction
01:02 Morghur the Shadowgave
07:36 Grand Hierophant Khatep
13:51 Settra the Imperishable

Thanks to Creative Assembly for all of their diligent work going into Warhammer 3 and for allowing me to cover everything.

#warhammer #loremasterofsotek #totalwarwarhammer3

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28 thoughts on “Missing Legendary Items! Lords in Total War Warhammer 3 Who Still Need Gear”

  1. Are there any non Lord specific items that could be brought in as well? Like the Nemesis Crown or weapons like the runefangs that could be used to make generic lords more interesting?

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  2. I do hope magic items do get picked up, but I do think magic items for lords that are in a good place should be by far secondary, they should focus on what's the worst right now, except for ghorst

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  3. One thing I'd really like to see is more items like the sword of Kaine that are available to be aquired by all the factions. Having various items floating around the map could offer a way to add variety to play throughs.

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  4. 13:53. I got your back loremaster. Here you go.

    Oh mighty, Settra… Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds… and many, many more…

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  5. Kinda related, kinda not: we need an item switch mode for LLs with obvious weapons. Like, it still irks me that Karl and many others have quests to acquire their weapons, but have them on their person for the entire game.

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  6. I would like to see the Rune of Azamar for Thorgrim. As with the Chariot of the Gods, the Throne of Power could use something to make it feel special, the rune could go a long way towards that.

    Also, on the subject of dwarfs, it would be nice if they added a set bonus to the stuff from The Forge as they are litteral sets, but has nothing to show for it.

    Other than that, there's still alot of the older legendary lord items that could use a buff, compared to some of the newer stuff.

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  7. I really dislike how they balance single player with multiplayer in mind. It's one of my major peeves with CA. I want to play SP games and have fun being overpowered, not have everything balanced like I'm playing SC2.

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  8. Not only is settra missing items, Imo in multiplayer at least, hes outdated. As a character who's supposed to be one of the best and most terrifying fighters "alive", and only a middling mage. He only really knows magic bc he just fucking decided that he should and so willed the winds to working for him. His cost is so high, even as just a foot lord, for his frankly average melee stats. I'm sorry but imo settra should not be losing fights to vlad vod manstein or any other number if lords that not only cost less than settra, but fight better. Not even getting into his 1.5 mounts (tomb kings, SETTRA ESPECIALLY, dont ride horses shut up) being lackluster choices. It makes me sad bc settra is one of my favorite characters in lore. Even his AoS callbacks just hammer home how badass he is

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  9. I'm actually half way through a morghur campaign as i watch this video. Highly recommend the mod "New Legendary Lord Artefacts Warhammer 3" for anyone wanting all the LL unique items they have in tabletop but arent in game yet. For me morghur already has the skull weave and cave stone thanks to this mod

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