Mirror Universe Refinery & Research Tree | What brings value to Star Trek Fleet Command Players



Good evening @everyone and sorry for the delay in getting this one out. Been under the weather for a few days because of the medication I’m on! BUT, in this video i wanted to go over the Mirror Universe Refinery and it’s research tree to discuss what brings value to most players. There’s a lot of good in there, but how do you access it all? Let’s discuss

Topics covered:

1. As always a thank you Jules Vern, Quasel, BlueMando for allowing me to help on this project!
2. Where to spend your Trelium-D (and earning it)
3. How the refinery changes as you level it up
4. If you have any game mechanic questions, feel free to drop those questions in the comments!

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34 thoughts on “Mirror Universe Refinery & Research Tree | What brings value to Star Trek Fleet Command Players”

  1. Mirror waves concept good. Getting lots of trell D excellent. Research tree- prob the best one.
    but. To have to basically do normal waves, have 4 others available for the time, then to have to do another mirror wave another 20 mins? Oh and also a 3 day cooldown? Ridiculous. Especially when they then have events that are based upon the ability to do waves and enter mirror space. Absurd.
    Then there's the ability to swap mirror rewards for normal wave rewards- again good. But why cap it or cooldown. If people take the time to complete waves good for them. But then stopping them from trade down, bearing in mind sloan and a lot of the other s21 rewards are all normal wave rewards?
    All of which leads to one thing. More time.
    Some of these concepts are good, but not well thought through. Reward people who do well and don't limit them

    Reply
  2. the mining research being ops locked after the 3th tier really stinks… don't feel mining is anything efficient. Rather would have seen the mining boost would have been split up more into two tiers where even lower players (40-50) can actually rise up to a point where mining if vailable. Currently it just a really bad option imo.

    Reply
  3. Thanks for the video Rev! This was really useful for me.

    For your next survey, when asking if this is a quality or quantity month, you should have two sliding scales of 1 to 10. How much quality and how much quantity.

    Reply
  4. Really, really good stuff! The tree offers SO much… it's hard to stay patient and build it all up as one is able, lol. Really choked they added sourcing to WAVES. Ughhh. Hope they add even more sources in the future, as the new additions like forbidden tech, etc, are brilliant. I want to pull ALL the things heart eyes

    Reply
  5. Now that I have a fair amount of Liquid D…I don't know what to spend it on. Even with the advise from Rev

    1) The NX-01 crew is blah and not worth the exchange.

    2) The holodeck mats is OK because the normal drip is so slow but I don't like the exchange rate so that's out.

    3) The tokens rss are also blah. Some may like it but it's worthless to me.

    4) The FT exchange could be good but I only want the tier up catalyst. But the exchange rate has me hesitating.

    5) The rift keys may be useful if low, but I seem to have a stockpile for now.

    6) The new efficiencies are a waste. I'm all but done with the Stella grind, my Voyager is cap and I don't struggle at all with mining since I have over 100 tokens, my Mantis is also capped and I simply use the XB store to get what I need anyways since those credits are easier to source. The Syndicate exp in that chest is sort of useful but the exchange rate is trash.

    7) The mirror dust exchange seems useful for now but I'm not excited for it.

    8) The MU officers require Liquid D to tier but I have exactly 0 of those officers and there is 0 sourcing for now.

    All in all the entire Mirror Universe arc and grind just seems like a lot of effort for nothing of value.

    Reply
  6. This is just going to be a really bad arc again, as long as the bracket of G5 is not resolved, there are many G6 players on my server. Constantly competing as a G5 player against ultra spenders in G6 is not fun. That ruins any form of event

    Reply
  7. Great video for a game that has degenerated into a 100 loop circuit to move ahead or like every other game with microtransactions and PvP, it is a pay to win game. F2P are screwed. and 24hrs in a day is never enough to do everything in this game. Lvl 40 is a wall and then a f2p player feels like walking thru concrete to move forward. Your videos are great. The problem is the game has become "too busy" and upward momentum is slow. Not slow. Snails are slow. This is slower.

    Reply
  8. I pushed my refinery to lvl 4 without properly reading the tooltip, my fault. Now I'm stuck with single pull for a while. I hate scopely for having a fake efficiency research. This a global tendency as the more you progress it doesn't get easier on many things regarding refinery: trellium, ISO, c.lat.

    Reply

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