Will Pete find a lodestone?
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yay pete
First
Yay the three-hour episode is back!
Pretty frickin swick 3 hour episode
Loveeee the long episodes🙏🏻
Let's go
Wow
Anyone else feel that captain was playing some sort of a Card game when captain was talking about making new pick and adding good jewels,
Next time….gamba on pete finding a load stone ?! 🤔
X33N would never grief your base with bamboo. That is just normal bamboo behaviour
The southern accent is something else
I assume you use a Logitech keyboard I use the G Hub program and Im thinking you can probably remap your nova key to a macro that hits the 1 key and then the nova key thereby never having to worry about using nova without your sword.
It's tedious, but I am convinced that the hopping bonsai pots could get their slots filled in with hoppers, and you can switch them out by breaking the pot to pick it up, and then refilling with a hopper once you put it back. It makes sense to me because when these mods are created (independent of the pack they're being put in), they usually have vanilla integration in mind as the minimum bar to pass, and it not working would be the result of a reconfiguration on the part of the VH pack devs to–indeed–put hard limits on the players so that they have to adhere to the VH's vision of unlocking mods to make progression in the pack easier…in some ways.
Resource generation for the vault crystals is the only real goal of using these hopping bonsai planter pots, and as much as I understand they may not want that offered on a silver platter, I do agree that Jordan not being able to "cheese it" here after what he accomplished puts a needless bit of slog on him for resource grinding.
Yes, Cap, is possible to get a Mekanism Wind Generator in the Treasure Rooms. I've got mine already. It's the only way to get them since they are not craftable in VH.
Would an axe be a bad choice for the new chest breaker?
I feel like Vault Hunters 3 has been suffering the same issue as a lot of meta strict games. A lack of viable options, it feels like their skill points allocations and playstyle are closely the same. The reason for this would be anything strong that isnt in the "meta" gets nerfed to the ground. This would mean the only viable option would be what Iskall is using as it has lower chances of getting nerfed. Thus everyone's skill set and style just becomes this one specific kit.
This has been the issue with competitive games, League Of Legends has rotating meta every year but its still the same champions getting played for the whole year, Starcraft 2 PvP has races but all those races have like 3 viable builds, FPS games have 5 – 10 guns that are viable.
This makes playing or watching vault runs stale as its all the same over and over again, its just different people, same gameplay.
I do love watching this series but not for vaults but for interactions with others in coop.
When will cap start juicing focuses he has so many wilds
the game feels like it has too much RNG right now. It would be better to have controllable things in it when it comes to the loot or gears. like removing the lower tiers when you reach a certain level
The current sword reminds me of X33N’s red rocket from RLCraft
Luv to see a cool stack coming in the gameplay it is lovely and some good moments and trapped
Can't interact w junk management