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Will Cruz reviews Mile High Taxi, developed by Cassius John-Adamns
Mile High Taxi on Steam: https://store.steampowered.com/app/1366560/MiLE_HiGH_TAXi/
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Crazy Taxi 2: The Fifth Element Edition
YA! YA! YA! YA! YA!
weird, im on my ps2 playing NYR (new york race) which is the fith element racing game, flying car taxi racing. and gotta say…its 1000x times better than what im watching here. shame too. because i was freaked out thinking. OMG, someone has remade what im playing now haha. true shame, a racing hover car game or crazy taxi game done well would be awesome.
A lot of the jank feels intentional to me, trying to invoke the slightly unpolished feel of Crazy Taxi
Looks decent for $17
Also good to know the "floating arrow" patent for Crazy Taxi expired.
Korben Dallas wants his job back! Dang – big 5th Element vibes too!
Flying cars is such a dumb idea. Two cars hit each other on the ground, 2 cars are wrecked.
Two cars hit in the air? They start picking up more on the way down like a Space Hulk and blast a crater in whatever they land on.
It feels like a stripped down version of Crazy Taxi to me. Adding verticality doesnt make up for the boost and drifting in Crazy Taxi.
I don't know who is doing these now, but I sooo prefer it over when Jesse did them.
This was very informative and I'll wait for it to go on sale.
Thanks for the review.
lol at the billboard with the 3 seashells that reads "even a baby can use them"
Looks like it's missing the arcadey feel of Crazy Taxi. I like the concept but feels like it requires more polish. For the price of this game you could just get Hi-Fi Rush…
The art style is disappointing, especially given that Crazy Taxi was such a stylish game for its time.
This looks like a bunch of stock assets.
Adding third dimension to Crazy Taxi sounds like a good idea, but are the environments all the same? Buildings and buildings upon buildings. Is that supposed to be to not bother with draw distance and make the game run smoother? Original CT was able to reach much further and this be smooth like butter. The customization looks like it may as not even be there. Just have 3-4 distinct characters. I dunno, feels like there isn't much for that price, especially since you can get Crazy Taxi for less and even mod whatever music you want there.
Crazy Taxi at Home
Looks like a fun janky time😊
I'd of been happy paying a higher price for more polish, guess I'll stick to the OG
All you had to say was “spiritual successor to Crazy Taxi” and I bought it. I loved that game
This is one of the cases where the game isn't that polished or well made, but the core gameplay loop is just insanely fun.
This must be based on Toronto. I immediately recognized the sign for Spadina St, which I live on haha.
Well, this is a generous review if I've ever seen one.
I genuinely thought this was just Crazy taxi from the thumbnail
Looks like the kind of game to play ironically on a "terrible game" night with friends.
Thank you for the review!
Does anyone else remember BHunter? This reminds me of that.
It's a real shame that Sega won't do anything with the Crazy Taxi franchise – with so many remasters, you'd think Crazy Taxi Trilogy (or even remasters of 1 & 2, given how Microsoft have a claim on 3) would do good business.
One could spend lots of time hunting the references and easter eggs. Multipass?
I saw "multipass" and assume it is filled with 5th Element references.
If the free-roam doesn't reveal enough of those (or similar entertainment) then I think that was a missed opportunity.
Be interesting to have a new mode for Crazy Taxi where you start with a crap taxi and use the funds you earn to upgrade it, eventually into a voss super taxi. Would work in something like this too, as a separate mode from the arcade stuff.
Corbin Dallas Simulator 2023
So it's the 5th element but you play the lesser known colleague of korben dallas ? There are even "mangalore recruits" or something advertisements
Even if I accept that all the jank is intentional (which it probably is). Asking for $17 when nowadays a AAA game on sale can go for $5 is kind of hard to accept. The amount of effort that is put into a bargain bin game like NFS Heat, makes this look like a student project, maybe a game jam result, yet it's 3x more expensive.
I understand that people need to be paid no matter the size and scope of the project, but in the end, I've played more interesting games for free.
I have to question the business strategy here.
I saw that Dundas Street sign at 1:09, is this set in future Toronto?
"Inspired by Crazy Taxi", literally has the same dynamic camera angles while picking up and dropping off fares.
Also I cant help but want to roleplay as Corban Dallas
I'll be amazed if anyone else remembers this, but it looks like they took their entire art design from the National Geographic Kids "Future World" issue. It's honestly the thing that most interests me about this game.
I would of said early ps3. That was way to high quality for ps2 models.
Why the resolution looks like it's upscaled from 240p
This game looks like hot trash in almost every way.
I think the free mode is just to help you memorize the city's layout for when you have to fight against the clock.
Shame it looks so ugly. I'd rather just play cloudpunk
Reminds me of an old game: Mars Taxi. Was pretty shitty, but fun.
Hahaha this looks terrible … The models look bad the animations on humans is ugly and there's no character to the world.
What I'm being unfair? New York racer (PC2001) … Yep it's old but there's character to those buildings. There's collisions between cars … It feels like a place.
Corbin Dallas
GIVE THIS THING A FLASHING LIGHTS WARNING WTF?
It doesn't run on Win 7?
Yeah yeah yeah yeah yeah!
Reminds me of an old game called Beam Breakers. That 20 year old game looks better in some ways to me. The lighting perhaps.
The demo felt like a faithful adaptation of Crazy Taxi to Hover Cars