Maximum Apocalypse: Wasted Wilds | Play and Review | With Mike



Mike plays the 2nd scenario in Wasted Wilds, and reviews the changes to the Maximum Apocalypse system overall.
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0:00 – Introduction
0:48 – Overview of Play
3:20 – Thief Turn 1
9:37 – Chef Turn 1
12:32 – Round 2
17:19 – Round 3
21:50 – Round 4
25:57 – Round 5
30:26 – Round 6
35:13 – Round 7
38:06 – Updated Review
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“Music from Epidemic Sound (http://www.epidemicsound.com)”

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11 thoughts on “Maximum Apocalypse: Wasted Wilds | Play and Review | With Mike”

  1. I love this game! it's one of the first I played and it still is my favorite, specially since the set-up is faster (scavenge decks to construct – you were right -, tiles, etc.) and they had the clock and the deck to spawn the monsters! (as you said: less random) I also like the fact that we can mix all the characters and the missions, and the campaign is a great bonus! thx for the playthrough! 🙂

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  2. This is the first I've seen of this game, & trying to collect as many post apocalyptic games as possible–this looks great for solo and multi-player games! Thank you for the playthrough!

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  3. Good vid!
    But I think there is a mistake. At 34:15, during the Spawn Monster Phase, you get a "2". The Chef is the Back Roads that has a "2". He should get a Monster Card.
    I love the game! It's one of my favourites since I get the Legendary Edition.

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  4. I got the Legendary Edition a couple of years ago and absolutely loved it. I'm a sucker for modular tile games like this. The KS Wasted Wilds came in a couple weeks ago, still unwrapped. I'll be getting to that soon. I think you can combine Legendary with WW, from what I read. Can you confirm if that's possible?

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