Massive Arsenal Twin-Stick Roguelite Shooter! – Replikator



In this twin stick roguelite shooter, you play as one of the galactic mercenaries, explore a mysterious scientific complex and uncover the secret of the REPLIKATOR project.

Get Replikator on Steam: https://store.steampowered.com/app/1576370/REPLIKATOR/
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Outro Music: Braincooler – Mega Man X Chill Penguin Stage Remix By Rozovian – https://ocremix.org/remix/OCR01916

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14 thoughts on “Massive Arsenal Twin-Stick Roguelite Shooter! – Replikator”

  1. Game looks cool, you might need to mess with the settings though. There's some real noticeable screen tearing, especially visible on the walls.

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  2. Omg, I just had an idea to make a same game… made already some documentation and first sketches last week. This game's mechanics and content matches like 70% of my original idea

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  3. Those blueprints you found all had the same name but different parts.
    The icons all seem to be the same weapon but highlight a different part like Stock, Barrel, etc.

    I would assume you are collecting blue prints to build a special weapon, rather then the standard laser gun, shotgun, rocket launcher, etc or maybe it's some kind of unique weapon type.

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  4. I agree. This doesn't come across that much as a roguelite. Don't see much of a build going on, just which weapons and character you like.
    Able to change weapons and add/change modifier on them plus finding minor perks, all of which you can find in classic twin-stick shooters.

    Seems more like a classic arcade twin-stick shooter but with meta progression and unlocks, which does at least add more replayability then the standard arcade formula.

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  5. IDK why, but just a couple minutes into this it reminds me of Space Robinson quite a bit with way less enemies. Considering I love SR, I guess I'll get this one too. One can never have too many Top-down twin sticks. They're the GOAT.

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  6. It's always fun to see how people play games differently. I haven't played this a lot but man my progression in a level is sooo much slower then you, your fast as heck. I'm sitting here slowly moving room to room, trying to lure mobs out into choke points, and so on, and your running into rooms with no fear, haha. I love how fast your style is, makes me realize i could pick up my speed. Again i'ver only put a few hours into game so far, so i'm not great or anything. I also only play with controller so i feel like part of issue with my slowness is having difficulties aiming and not wanting to waste ammo but it's hard to line up shots with joystick.

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  7. for red doors at 7:10 you actually have to find weak wall to break open, which if i recall i think you'll only find on north sides of rooms and is slightly discolored etc. So, for this room there is a wall you can break at 7:18 in the upper right part of the room, there just a slightly different colored wall tile there, at least it's a way into small room, there may been more breakable walls, but trick is to always keep an eye on north side of rooms for that discolored tile., once you see it, it'll make sense. 10:46 omg, i thought you were going to hit that weak wall there and discover the breakable walls then, but you just missed it, if your melee range was slightly longer you would have hit it by accident, lol. Again at 19:07 that is a red room so you need to break wall at at 18:51 on left side of that wall fan, i guess you'll figure this out eventually.

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  8. 15:25 this game is very generous on time, i been breaking all boxes, breaking all the weak walls, 100%ing levels and moving slow, slowly clearing rooms and i still don't run out of time. You're fine! 20 minutes is a lot of time to clear one of these floors.

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  9. 16:44 you can pull up a map, i'm not sure what key is on keyboard/mouse but there is a key you can press that zooms out and shows you rooms you explored and ones you haven't, it's actually pretty cool as it has a fog of war type thing showing where you've been and unless you downloaded the map from the terminal on the level you'll have like ?'s on rooms you haven't been to but if you download the map it'll actually show you what upgrades are in each room, so you can decide if you want to use a key or not depending on the upgrades behind those doors. 18:15 you got it! lol

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