MASS EFFECT 3 (Legendary) #25 : Welcome Back



Class : Vanguard
Difficulty : Hardcore

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22 thoughts on “MASS EFFECT 3 (Legendary) #25 : Welcome Back”

  1. You deserve to be stupid = caring about his happiness and admitting progress doesn't come without risks… just be her friend = play it safe and abide by my own confusion and bias on the situation.

    You chose correctly. It's not like Edi is evil, that would be an actual reason to say no.

    Reply
  2. -==- Petition to continue the series with [Mass Effect: Andromeda] after [ME:3] is done -==-

    [ME:A] had a rough launch but not nearly as bad as [CP2077] . And most of the stuff got fixed.

    It isn't a masterpiece, but is it's good enough to be worth playing.

    Note:

    The harder difficulties in [ME:A] never got tuned properly.

    I recommend playing it on NORMAL .

    Hardcore turns enemies into bullet sponges that grind combat to a halt.

    Insanity just ends up being an awful slog. And a solo one at that since squad mates just evaporate.

    Both Hardcore and Insanity require grinding to keep up.

    I played through [ME:1/2/3] with every class on Insanity and had a good time.

    [ME:A] on Insanity just isn't fun. It becomes a game of…

    "Am I going to run out of ammo on these trash mobs even if I land every headshot?"

    There are mods to fix things, but you seem to be doing vanilla playthroughs of the first 3 games.

    Reply
  3. Why would you want to try a weapon which has horrendously low damage, no accuracy, lowest possible firing rate, and more weight? That's like the worst possible of all worlds.

    Reply
  4. I don't understand how the argument against Joker and EDI is "you might have regrets" or "broken pelvis" and not "SHE'S NOT REAL" lol

    She's an AI, and her body isn't a real body! It would be like me dating Siri. I'm SURE EDI's body didn't come with "working bits."

    Why is that not the single only argument against this 😂

    Reply
  5. I get that you've finished the game already, so this is a moot point, but you way overfocus on health when it comes to your armor. You're a vanguard, health means next to nothing for vanguards, they're a quick close combat class: get in, kill asap, move on, if they get caught out they're dead, regardless of how much of a health boost they have. The most important stats there are shields and weapon damage followed by power recharge speed, because the thing is, as you've seen many times during the playthrough, once something gets through your shields you go down in about 2 seconds flat, so boosting your health doesn't do much for you at all. The N7 Defender does a much better job than the default health stacked armor

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