Mars Tactics combines turn-based tactical gameplay with large-scale strategic operations across a detailed map of Mars.
Mars Tactics on Steam: https://store.steampowered.com/app/1727760/Mars_Tactics/
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That ship looks like a Freelancer from Star citizen…
This game looks awesome!!! thanks for showing it off. I love indie games like this.
If ive learned anything from war documentaries and machine guns, is it really is all about supression.
THIS GAME LOOKS AWESOME!!!
I played it during next fest and its great so far
It's funnier when you butcher the dadjokes haha
Nook, THANK YOU for playing my game again and being super patient with the horrible UX and bugs. And I really appreciate you explaining Suppression — I hope this mechanic sets the game apart. I learned a lot watching you play and am working hard to improve everything, especially the clunky controls and presentation. Thank you again for your patience and support!
A few points in case viewers are curious:
9:00 You are right, units with >1 AP will run from grenades. So you want to suppress enemies to pin them before nading them. What do you think of this mechanic? I wanted to make nades more tactical…
10:09 Another trick is units who are inside smoke can't see incoming grenades, so they won't run from them. You executed this perfectly later at 27:30.
17:30 If you hold L CTRL, you can choose which direction to take cover in.
23:40 You can clear fences by shooting them, which will make a new path.
32:10 You can only transfer AP to units you can see. My goal is encourage tighter teamwork with this.
32:30 Hahaha nice idea just punching him!!!
38:10 Hahaha don't blow up the shuttle!
39:14 You actually did win and stole the shuttle. It said you lost because of a display bug. Sorry.
42:18 This guy is slow because he's carrying the LMG, which is heavy. You can give ammo to someone else and run a 2-man unit: one shoots the LMG, the other reloads.
50:59 When calling Airstrikes, you can change the approach angle with mouse wheel. Yours took out 2-3 enemies great job.
54:25 Sorry, that was a bug. The 5th mission is not in the demo.
55:30 Yes, the Labor faction can design their own guns completely from the ground up.
55:35 Yep, I'll be showing the strategy layer soon. You fight for terrain, build bases, perform research, do diplomacy with Earth, and juggle logistics to keep troops on the frontline supplied.
Thanks again!!
having a step 2 and this game is lookin good
This one looks really interesting, I hope thei exploit the potential with a good story mode.
Gods damnit. Yet another game months away from release. zzzzzzzzzZZZZZZZz
Where's the cat cafee game you promised while playing Beast?
The game really reminds me of Red Faction Guerrilla
nook boldly showing off the death animations… woot!