Marble Kingdoms 28



Not just a marble battle, but the entire war.

Armies travel randomly across the map, engaging in combat if they meet. Once conquered, towns will produce more fighters for the player. Whenever the army goes to the home city or a friendly town, it will reinforce itself with fighters.

Fighters gain experience by scoring kills. If a fighter gains enough experience it will level up, gaining perks like additional hit points, speed and/or equipment.

Destroy all the enemy kings and armies to win!

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Changes since last version:

– Bunch of other small stuff I forgot about

Credits:
Music by:
PhatPhrogStudios – Heraldry Medieval Combat Music Collection
Dark Fantasy Studio – Shadows Guild Epic Adventure Music Pack, Forgotten Realms Epic And Adventure Music Pack
Makai Symphony – https://makai-symphony.com/9-2/ https://www.youtube.com/c/Makai-symphony

Artwork:
Kenney – https://kenney.nl/assets/scribble-dungeons
https://kenney.nl/assets/cartography-pack
https://kenney.nl/assets/scribble-platformer

BluBerrey – new battle arenas
Find some more of his work here: https://bluberrey.com/

Thanks for the following for some additional art:
The tatterman
Stippo
Laseheif

source

33 thoughts on “Marble Kingdoms 28”

  1. I kove how well played my team (the red kingdom) did for the first 40 minutes. They immediately killed 2 bandit to upgrade their army and took advantage of the fact yellow had little soliders to capture their castle and then late swiftly eliminating them. They then consolidated their gains before going for Aqua while they again were weak. They did do a bunch of mistakes after but these first 40 minutes were so perfect

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  2. Rupert and Zaakit are brothers. Zaakit went into a frenzy upon hearing his brother was slain, so he called upon his son to fight with him. Sadly, Nauzeous died in battle… Zaakit fought a reaper in rage! Upon the reapers defeat, a hand appeared from the ground, and it was his dear brother. They planned to obliterate all who opposed them. They grew stronger, gained an ARMY. Rupeet fell once more in battle, as Zaakit flew into a frenzy once more, but the cowardly kingslayer ran. Zaakit fought and fought… But it wasn’t enough. He found the red once more… but he had to run, he was moments from death… untill death caught up to him. He laid against the ground… And sighed. He had been king. He had killed kings. But alas… he is slain. He knew he’d see his son and brother in Valhalla… for he died as a champion.

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  3. Spoilers

    It took eons, but Red eventually made it: get an actual win, with noticeable warriors. As a red fan, I can finally rest peacefully.
    Also that glitch at 1:15:40 is really something interesting to explore. Even if it's wasn't intended, this would make MK lore go to a next step of deepness.

    Overall, after MK27 which i'd say it was okay, it's cool to see this level of quality back again! Thanks for all of that LM, and take care. You clearly desserved your break.

    See u in a couple of months for the next MK.

    Reply
  4. 1:11:47 this fight with the music starting was honestly so fire.

    Spoilers

    King Anglea, a campion of the king slaying duo and their captain. Was finally alone, as Zaakit walked into the castle challenging bro to the craziest 1v1, it was close as hell until King Anglea's shields shattered and Zaakit hit him with a combo finally takibg the life of the great king. Yet in his defeat, a rage bubbled and grew within the hearts of his campions who learned of their friend's death. They eventually found him, Alfgrada defeated and slaying Rupert infront of his eyes to pay him back for what he had done, they tracked him down again and mericless jumped tf out of him 💀. He ran away from the battle mortally wounded, dying from his wounds he came upon a Red band, and in his weakened state, a young warrior named Anya landed the final blow into this ruthless warrior's heart. Spelling the end for the neutral kingdom later down the line.

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  5. Spoilers

    Anglea's Last stand.

    A warrior, one who reeked of death, came in through the castle doors, his axe grinding against the ground creating a crude scratching noise that echoed through the empty castle. As the towering warrior peered through what looked to be an empty castle, he saw. A King upon his throne, adorned in armor, that glistened as the kight fell upon him.

    " O' Warrior of death, he who come to claim my head, know this and this only. You will bleed."

    The King stood from his throne and walked towards the Giant of man, slowly picking up his pace, as did the Giant. Not a word was spoken from the Giant, but as the King clashed with his enemy he knew all to well he would lose.

    The flickers of light, and the sparks of iron upon iron, the King fought hard, his arcane shields covering every blunder in his stance and fault in his attacks. Yet with his powerful strikes, they cracked, they buckled under the weight of the axe. And with one final strike, they shattered before his eyes. A quick flash of arcane power came from the shields as the giant lounged at him, striking him all over his body with his blade, whilst simultaneously using his axe to rend the King apart. Anglea saw the final blow flying towards his face at an incredible speed and lamented his own doom, yet he knew. "They" would not stand for this, it comforted him in his last seconds. As the axe crashed against the King's body shattering apart of his throne, ending the king's life.

    News of his death spread like wild fire among the warring states, the Captain Phemiec held the letter in his hands, his grip so tight he threatened to rend it apart. Another solider walked up to the Captain, he spoke to him and could sense the rage sealed away beneath his fascade. "My lord, I have informed the others of this tragedy.

    "I see, say who or what did this?"

    "A great warrior from the neutrals, my lord."

    "I see."

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  6. Rn mid to late game reapers and bandits are very weak so what about making it so that every faction that has been destroyed means +1 level for the reaper and bandits and leader so if 4 kingdoms have been defeated it’s lvl 4s

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  7. Can you add an upgrade where an army is stronger if it has a hero in it.

    ~ Morale ~

    Will boost the armies strength (or any other stat) by "N"%, will only apply once (more heroes does not mean more of a boost). The boost changes depending on the troop.

    Knights and Archers = 10%

    Swordsmen = 15%

    Spearmen and Hammermen = 12%

    Mages and Kings/Princes = 11%

    Monks = 14%

    Farmers = 20%

    (You can change the levels/percentages of "Morale")

    – The percentages for "Morale" increase through weakness –

    | Every traitor in an army will decrease the Morale by 1% (Max 5% decrease) |

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  8. Спасибо за видео.

    Возможно жнецу нужен урон в процентах или армия из скелетов на старте.

    Очень весело что серые стали такими сильными, жалко, что им сложно получать особые бонусы. Было бы круто если бы вожди серых дрались между собой при встрече, чтобы получать усиления, ценой жизни слабейшего брата

    Грустно, что герои сидят в замках и не выходят.

    Reply
  9. Imma always be a cyan fan. Andy and Paragoonva wiping out a whole horde by themselves was hella epic and they were a crazy duo. Honestly, Paragoonova becoming king actually hindered him as he went out less decreasing him and Andy’s growth.

    Reply

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