Malta Burns – Episode 42 – Dreadnought Improvement Project v2 Spanish Campaign



The Royal Navy has decided to pull its finger out and a massive clash of fleets off the island of Malta is in the offing! Do the British have ships that can actually compete? Or will a torrent of 18 inch shells spell their doom?

Want use the DIP mod? Well you can! https://www.nexusmods.com/ultimateadmiraldreadnoughts/mods/7

Making videos is my job these days, if you loved the video and fancy leaving me a small consideration then you can! http://ko-fi.com/brothermunro

When I stream on YouTube I also stream live on Twitch if you prefer it over there! http://twitch.com/brothermunro

Do you want to help develop the Dreadnought Improvement Project? Perhaps you just want to join a friendly Dreadnought obsessed community? Maybe you want to send in a ship design for this campaign? Well I have a discord server! https://discord.gg/4eDfzd9

Or you could join my wonderful patrons ( http://patreon.com/brothermunro ) who really do keep the channel going financially and are the heart of the community:

Captain of the 1st Company: Treefrog
Veteran Sergeants: 1st Place Onion, Rui, Welshy.
Sergeants: Charles Wright, Alerik Rahl, Jackie, Twitchyknees
Veterans: Adrien Young, Sunless Sky Nova, Darth Vendar, Martti
Battle Siblings: ArtsyJohnE, Caleb Mayer, DWB001, Haytor, Jackychan97, Jeffery Labbe, Joakim B, JT Bismarck, Laszlo Szidonya, M van Dongen, nagebenfro, Patrick Connerney, Patrick Welsh, PS_Games, Tentacle Shogun, Zadrias, Good Boy 24, Jessica Rae

source

15 thoughts on “Malta Burns – Episode 42 – Dreadnought Improvement Project v2 Spanish Campaign”

  1. Somebody will have to explain to me how, in the era of radar 3, the British managed to sneak a fleet into Malta. Malta, of all places! I mean, it's not like the entrance to the Valetta harbour is particularly wide, let me tell you that much.
    In any case, it seems the tide might be turning in your favour. They have resisted very gallantly, but their losses are mounting.

    Reply
  2. Good to see a proper battlefleet engagement. I'm a little confused about why you're so obsessed about Malta. It seems to me a few well placed naval invasions along the African coast could result in the army having enough support in numbers to make some major land grabs there.

    Reply
  3. With the adjustments in DIP to Max Fleet Size; what do you think about adjusting the default amount of shells, so that you're still able to use some HE after ripping through distraction forces of CA/Ls and DDs? Would the flash fire chance also go up in turn; or do you know of a way to set that independently so that the higher amount of shells is, effectively, the default amount of ammo and "Increased/Decreased" shells scales as it currently does?

    Reply
  4. I just realized you are already in the 1960s. Maybe your next play through could be an 1895 – 1945 Russian conscript play through. Crew training funding never to exceed 25% and research never to exceed 75%.

    Reply
  5. Its awesome that you have a battleship called the Flying Penguin. I'm surprised that the game hasn't thrown in a Cacafuego yet. Would make sense since both were nicknames.

    Reply

Leave a Comment