MAJOR updates for 3D in After Effects!



Check out the Revopoint INSPIRE 3D Scanner on Kickstarter: https://revo.ink/3qc2NMH

Download my models: https://payhip.com/b/WRu8y
Free 3D models on Adobe Stock: https://t.ly/D2wck
Free HDR environments on Adobe Stock: https://t.ly/UTrFk
Tim Kurkowski’s blog post: https://t.ly/s1JMf

—————————————

3D models are starting to feel like a natural part of After Effects, and the updates just keep coming! 3D model import has been possible in the beta version of After Effects for a while now, but the dev team is really pushing what’s possible lately. In this video, I’ll show you how to work with 3D models in After Effects, and how to use features that were recently released. Image-based lighting with HDRIs, voxel-based shadows, and the new Adobe Standard Material is making 3D much more interesting in After Effects.

—————————————

🤝 Support more YouTube tutorials through Patreon: https://www.patreon.com/jakeinmotion

🎓 Learn from me in other places:
Skillshare: http://bit.ly/jbskill
Explainer Camp: https://www.schoolofmotion.com/explainer-camp
Photoshop + Illustrator Unleashed: https://www.schoolofmotion.com/photoshop-and-illustrator-unleashed

🚶 Follow me online:
Instagram: http://bit.ly/jbinst
Twitter: http://bit.ly/2tOX7ui

🏷️ Tag me on Instagram @jakeinmotion if you learned something from me!

Chapters
00:00 Intro
01:11 Getting the beta version of AE
02:05 Revopoint Inspire 3D Scanner
02:49 Prepping the Models
03:23 Importing
05:11 Working with 3D Objects
07:49 Environments & Lighting
09:50 Adding a Background
11:34 Renderer Options
13:57 Shadow Box Size
15:07 Custom Mattes
17:31 Matted Adjustments
20:06 What do you think?

source

40 thoughts on “MAJOR updates for 3D in After Effects!”

  1. Sorry pal, but I do not advise anyone to use beta version of AE. It must be full of bugs. I (and many other users in AE community) still struggling to make the release version work properly. This has a random memory bug that consumes my 128GB of RAM

    Reply
  2. This is trash, why would anybody needs this when there is an infinite amount of 3d alternatives. Why dont they optimize the software, make a better layer management system, adding tools for key frame etc. That would really make a diferent

    Reply
  3. This is a very welcome addition, but Element 3D is still king if you ask me. Much faster render time + custom texture from a composition + instancing ability + ability to break down model into pieces etc etc
    The dream would be for Adobe just to buy and implement E3D

    Reply
  4. This is exciting I use blender and wanted to use element 3d but never got around to learn it, but now probably i don't have to it would be cool to just use after effects for that.

    Reply
  5. Pretty nice — when I switched to using 3D plugins in After Effects several years ago it changed my work fundamentally. This will really game changing once they incorporate 3D deformations, reflections, or the appearance of PBR materials. One thing to note about Element which I think most people forget, is that it was designed to be a 3D particle/flocking/morphing animation engine, not so much a full 3D scene designer.

    Reply
  6. lets face it. conventional method of working with 3d project like c4d blender to after effects isnt exactly a smooth sailing. really hope one day after effects can come up with revolutionary method of making 3d artwork within after effects or make it more streamlined to work with 3d projects in after effects so that 2d and 3d motion can have no boundaries…

    Reply
  7. I was super excited for this until you got the part about trying to add a tint. That's a lot of work if you have a bunch of objects in your scene. Will stick with C4D lite, Element or Cinema 4D Thanks for the tutorial though. I look forward to playing around with it, just won't be committing any projects to it

    Reply
  8. Sometimes when working with 3D its frustrating when I want to do a small thing (like adding a photo of a cherry to the ice cream) and I have to do so many tedious steps(like importing a plane, adding a material, making sure the size of the image matches the plane, adjust the orientation and so on) and I wished there would be a feature where I could just import a png and place it there. After Effects is already good with 2D layers, I think if they develop 3D features that could produce even decent renders, it would make AE so powerful. I don't know of any tool in the market that has a better 2D 3D workflow transition than Blender(With its Grease Pencil). Let me know if you guys know of any better tools for this. Thank you Jake for explaining these features.

    Reply
  9. Wow, this video got some serious responses from you all! I'd like to say just a few things.

    Firstly, thank you for not directing your frustration at me :). I am doing my best to present the information and show how you could able to make use of it. I do agree with a lot of the frustrations that have been brought up, and fully admit that basically any alternative is a better choice for 3D work than this beta feature which is very much a work in progress.

    I'm generally a very optimistic guy, and I've been using AE long enough to remember non-dockable workspace panels. I've been seriously impressed by how far it's been pushed as a software and what's capable using it now versus when I first started using the program. At the same time, it's incredibly frustrating to have to rely on third-party tools to make AE tollerable to work with.

    Every piece of software is going to have downfalls; every program crashes, is missing a feautre, or does something absurdly complicated for no apparent reason. But the fact that AE has virtually zero competition in the scope of it's application makes it difficult for me to be pessimistic. Yes there's Cavalry, but that's not going to replace compositing work. Yes there's the Grease Pencil in Blender, but that's not going to replace text animators and shape layers. Yes there's Resolve, but I use AE for more than just VFX and compositing.

    If there were an alternative that could do all of the things I use AE for, I'd be much less likely to stick with Adobe. Learning softward like UE5 and Blender for FREE is making it difficult to be satisfied with some of AE's pitfalls, but I've made a career out of working with and teaching others how to use After Effects, so I won't be jumping ship any time soon.

    One final note! I realize how hacky the Calculations matte layer technique is, but that's exactly what it is — a hack! This is a beta feature of After Effects, and it will not be long before that hack is completely uneccesary. I showed it to teach a technique, and to make use of a beta feature that is not ready for primetime yet.

    Keep being awesome, and thanks for all the comments.

    Reply
  10. I guess my question is why. They already have C4D lite and cineware built in. I'd rather they make that a more seamless integration that would allow you not to have to jump back and forth for simple property changes. They'd have to invest some serious time and money into making this new thing into more than a gimic. Even DaVinci's Fusion seems more usable than this.

    Reply
  11. This software is like a dump, it forms a slow mess. Lines of garbage code from the 90s are still used inside… It's just a pity that it was born too soon so many people followed it, everyone suffered with it but a few escaped. anyway thank you😅

    Reply

Leave a Comment