Lord Seeker | Let's Play Dragon Age: Inquisition Blind Part 10



In part 10 of this Dragon Age: Inquisition blind PC gameplay/walkthrough, we travel to Val Royeaux to meet Lord Seeker Lucius.
► More DAI: https://www.youtube.com/playlist?list=PLAIcZs9N4171Rvht7tsC_6kJ6VloqDgyX | If you enjoyed the video, consider leaving a like/comment as support!

► Dragon Age: Origins playthrough: https://www.youtube.com/playlist?list=PLAIcZs9N4171hRrG_4v32Ca2hLvSuQ6QI
► Dragon Age II playthrough: https://www.youtube.com/playlist?list=PLAIcZs9N4171TIDNaYrDs4CuZv4VysL-N

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► Dragon Age: Inquisition

Developer: Bioware
Publisher: Electronic Arts
Steam: https://store.steampowered.com/app/1222690/Dragon_Age_Inquisition/

► Dragon Age: Inquisition Story Synopsis

When the sky opens up and rains down chaos, the world needs heroes. Become the savior of Thedas in Dragon Age: Inquisition – Game of the Year Edition. You are the Inquisitor, tasked with saving the world from itself. But the road ahead is paved with difficult decisions. Thedas is a land of strife. Factions constantly war with each other even as a larger demonic invasion has begun. And you? You and your band of champions are the only ones who can hold it together. It’s your job to lead them…or fall.

► Mods

Easier to Read Font Mod for DAI: https://www.nexusmods.com/dragonageinquisition/mods/3979
Party Banter Tweaks: https://www.nexusmods.com/dragonageinquisition/mods/3603
Search Radius Increased: https://www.nexusmods.com/dragonageinquisition/mods/1442
Quicker Looting: https://www.nexusmods.com/dragonageinquisition/mods/788
War Table – No Waiting: https://www.nexusmods.com/dragonageinquisition/mods/479
Bugs Be Gone: https://www.nexusmods.com/dragonageinquisition/mods/1992
ConversationCameraZoom: https://www.nexusmods.com/dragonageinquisition/mods/313/

#DragonAgeInquisition #DragonAge #Bioware
#DragonAge3 #DAI #ElectronicArts

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31 thoughts on “Lord Seeker | Let's Play Dragon Age: Inquisition Blind Part 10”

  1. Periodically you might want to go back to Val Royeaux, if only to hear some little bits of gossip from the two or three people standing together. It's very easy to miss it but sometimes the gossip is based on story moments and your choices. Each grouping has two or three things to say, and you'll know you've heard all their dialogue when they say "messere" or something. There's also going to be one store on the bottom level and up some stairs by the tavern, and it'll seem like you should be able to do something there but not have much? That store comes in handy later where you can buy codex entries (very cheap) that can be missed when doing main story missions where the location is blocked off to you after you complete it – so you won't be locked out of a codex entry

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  2. 56:26 I really love that french rendition of the song.. one of my faves in the whole game. Lord Seeker Lucious… no comment. Clearly lost his mind… :/
    Looking forward to more Val Rouyeaux exploration 🙂 looks small but there's lot to find

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  3. 56:25 Maryden sings in French when in Orlais, but you can hear the English version of this song in Haven. The tavern songs in this game are excellent. This song, "Rise" has a tune based on the title screen music of DA: Origins.

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  4. The agents make the timer of the war table mission take less time to end, but since you have a mod in order not to wait, you don't need them, BUT not only that the agents count as points for the requisition to unlock one of the perks of the war table, you can't choose in what a agent can help, so when ever you choose a agent, that agent decides where to work; in forces, Secrets or connections, it only matter what you want most

    Some agents can be skip depending on the important choices you made, you need to recruit them, AND some of then if you get them by a choice they are bugged and you can't get them :/ so in that order you have to make another choice to get them, yeah, weird

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  5. "Death from Above" skill isn't unreliable as you seem to think. In a tactical mode, you can always position your range characters on higher ground and they'll attack from there until you explicitly move them.

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  6. 12:25 I don't think it was Alistair. Remember how Ferelden already had the most chill templars and how in the circle the first enchanter and knight-commander were actually working well together to manage things? They were already more mage friendly at the start of Origins. I imagine with Ferelden being a breakaway nation from Orlais, they also broke with some of their traditions. Maybe Loghain granted them more rights to gain them as allies during his revolution?
    edit: I also just looked it up at the wiki. Ferelden always takes in the mages, no matter who ended up ruling it. So, definitely a Ferelden thing, not an Alistair thing.

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  7. 29:25 Another one that's too used to just following orders/protocol and never making her own decisions, drawing her own conclusions and taking agency. And because of that she doesn't know what to do other than get a new person to tell her what to think and do. Many problems with that kind of "just following orders", refuse-to-be-your-own-person mindset.

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  8. Mention of the civil war in Orlais makes me think that at a certain point in the LP it might actually be worth reading a synopsis of The Masked Empire. It heavily shapes the conflict surrounding Empress Celene and the Grand Duke, and frankly I feel like I've been missing out for years not having read it earlier.
    That, and Asunder. Both books introduce and tell stories entirely about or involving characters whose story arcs continue in Inquisition. The backstory doesn't matter as such since the Herald is an outsider to these events as much as the player if you don't know what's going on, but depending on preference I'd definitely say it's more worth it to know than to not.

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  9. Tip: The dialogue branch with Josephine asking, "How about our guests?" updates as the game moves along. It's mostly little tidbits about random nobles that are visiting, but some are quite amusing.

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  10. 56:28 'Rise'

    Ici ou ailleurs
    Si la vie est meilleure.

    Je te suis sans peur
    Dans le tumulte de mon coeur.

    Promets de braver
    La Brèche.

    Promets de braver
    La Brèche dans le ciel.

    Ta flamme Templier
    Mon âme a brûlé.

    Ta voix, Andraste,
    En moi réclame le passé.

    Vile est la faille
    Cruel portail.

    Promets-moi de braver
    La Brèche dans le ciel.

    Reply
  11. I really like Orlais design. It was a long time coming, since we always heard about it, but never really directly saw anything of it, and it completely delivered imo. I love the architecture and the extravagant dresses. I used a lot of the concept art for Orlais for a specific country in my own DnD campaign.

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