Local Shading Math



In this video I take a look at the production of Floating Habs and compare it to some basic production cards like Acquired Company and Sponsors.

Content

00:00 Intro
00:48 Acquired Company & Sponsors
04:15 Local Shading Base Scenario
09:00 Viron & Celestic
10:42 Local Shading Combo Scenarios
14:35 Final Thoughts
16:20 Outro

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