Light No Fire Reveal Breakdown & The State of Hello Games



WELCOME. It feels SO GOOD to be talking about a new Hello Games project again. Let’s do this.

Watch the main trailer for Light No Fire: https://www.youtube.com/watch?v=jKQem4Z6ioQ&t=31s&pp=ygUNbGlnaHQgbm8gZmlyZQ%3D%3D
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45 thoughts on “Light No Fire Reveal Breakdown & The State of Hello Games”

  1. Totaly Agree … I have faith in Hello Games to deliver something amazing.

    I have been a gamer since the 70’s and was fortunate enough to end up working in the industry .. I Have never seen a studio so committed to deliver what they promised and give its community something special with NMS

    So this new game might fall foul of the hype train again but i know that it will be tweaked into another 10 year project that will keep us coming back for more … I’m very excited for this game ❤

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  2. This game is way more ambitious than No Man's Sky. No I agree NMS is a graat game now and I am looking forward to it, but it is alot harder to render one giant lush planet, with quests and dungeons and NPCs than millions of nearly empty planets with only a handful of thing sto do. The density and scope of this game makes it more ambitious and harder to pull off. I have faith they can though

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  3. I really excited because if you think about it. Managing one earth is going to be a lot easier (at least to me) than managing and entire solar system. BUT
    BUT… I’m worried about the types of content they can add. Because. In nms they can just add new planets to the mix no problem but. What if they want to add a new biome. What if they want to add some other big things. How is that going to work then people are already on the earth and everywhere I. Might add. It might mean your once snowy biome turned into a rocky
    area. Are they going to do seasons where everyone starts and 60-90 days later a new one is created. Cause that might be cool. I have no idea

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  4. Excited for this also and i do have some trust in hello games. BUT!!! I think a little caution is ok , won't buy on release day will wait a couple of weeks and see how the game pans out 🙂 if its good then great !!! if its crap you doged a bullet 😀

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  5. As a day one NMS player who left for years only to return about 18 months ago, I can say without a doubt that I trust HG to deliver something compelling.

    Maybe it won't be everything people want it to be, but it'll be enough to give me 100+ hours of entertainment which is all I can ask for in a game.

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  6. One high level concern is if the planet is really the size of earth, the earth can be very boring for huge stretches. Forget even the thousands of miles of oceans, I drove across the US a few years back and my god, you hit stretches when you drive through six straight hours of flat fields with no other geographic features.

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  7. This is the groundwork for No Man's Sky II. If they can pull of Light No Fire, we will get NMS II using the same tech for planets in a couple of years. Within this time period HG may update NMS with some new features based on their experiences with LNF, but in the end they need to use the updates engine for NMS II.

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  8. HG is still rolling out and i have to say that is so Awesome so they roll out free updates! No DLC that you have to pay for! Buy the game and you get 10 Years of free updates!
    Uhhh boy! Avatar has the best FSR 3 implementation the devs. made a awesome job! When doing well FSR3 looks miles better than DLSS. I am still not shure what AA they are using?

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  9. Yeah, in NMS you can build cool bases but the problem is that it is only static. Yeah, we have a cooking station and a teleporter but that's it!
    I really really hope that Hello Games can do it, so players have really things that matter and not only a static thing that stays there.
    It would have been cool to go the Alien and Space route like they done in NMS but anyway i am hooked to get Light no Fire in my Hands and play the shit out of it! Perma baby!!!

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  10. One thing that I have noticed that makes this look so good is since the planet is so massive, the horizon looks much more like an earth horizon that we're used to seeing. And by that, I mean that it doesn't curve nearly as much as in nms. That alone makes me excited. I hope that the world is actually "mappable". that perhaps at some point, we can actually see the globe and all of its continents, mountain ranges, and anything else that might be there. Visit sites that other players have found. Very curious how they'll handle long distance travel.

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  11. Spot on when you describe the tech mate. Absolutely spot on. And this is why there is a legitimate reason to trust this game. Because after 7 years, we've seen how the engine works on all kinds of proc gen, we've seen how MP works. So the baseline experience of Light No Fire has been already set by NMS. It can only get even better from there. Looking forward to that game as well.

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  12. No mans sky is borig as hell, pretty and boring. Nothing to do besides same sh*t, no good quests or enough of them, everything looks the same but in different colour, no pvp interaction no nothing. Mine and build, boooooring af! And this will be too. They got no clue on how to make a story. Free updates? Wow, they all the same like expeditions, bleh.

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  13. I swear back during the original launch period 10 years ago, Sean Murray was asked by an interviewer (maybe it was Game Informer?) something like “Why not just take all the procedural universe tech and bring into a single planet?”
    At the time Sean brushed it off, but I guess the idea must have stuck with him looking at the concept of Light No Fire 😅

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  14. I have been a fam of hello games since day 1 release of No Mans Sky. I was one of tge very few who didn't get there money back and new exactly what the game was and was going to be. I will deffanitly be getting this game on release

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  15. I could never trust the developers since No Mans Sky release, and how crappy it was, but after watching how they went from nothing to something amazing, I can not wait for this game to be something amazing!

    Reply

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