Let's take some StarCraft Quizes!



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50 thoughts on “Let's take some StarCraft Quizes!”

  1. Being lucky is only the greatest of skills for protagonists, where the luck itself is lucky (it's like an extra dimension of luck). You, yourself, are a protagonist confirmed. Congrats!

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  2. The Haven's question one, I think that just the normal Zerg Infestation works. Kerrigan just send massive multiple army controled by Overlord and Broodmother to invaded planets so the Dominion don't know her true goal (The Artifacts). It's more of a Zerg Swarm nature as a whole to spread and kill and consume everything. But it's the Protoss fleet who insist on killing everything even with a chance of infected or Zerg related. In this case the Haven colonist.

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  3. About the protoss question: Yes. It was the protoss. First of all the protoss came out of space to the planet with the goal to kill the refugees and second the zerg didn't have the goal to KILL the refugees but to INFEST them and as infested terrans can still speak ("Kill.. me..") they have to be not dead, just put back in their right to control their own body.

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  4. Grant you really need to play 'gates of hell' on 'violets WoL rework'

    I'm not into violet stuff but that mission is perfect.

    It just a little tweak and it's now in my top rts missions of all time.

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  5. 14:00 oh I finally get to push my glasses up my nose and do an "Umm, acktchually" of my own! All in good fun, you had to be there to know because nobody talks about it anymore.
    Reapers lost D-8 charges WAY early on in Wings of Liberty multiplayer, in like the very first balance patch post-launch (or maybe it was even in the beta, after they stated that the multiplayer and single player would stop updating simultaneously). Reason being was because 3-rax reaper rushes had become an incredibly oppressive strategy. I remember watching some super early pro games and Terran just was not losing except to other Terran or getting cheesed since reapers with D-8 could kill workers, lings, zealots, marines, defensive structures, basically anything. They could also run circles around queens who had less vs ground range in early WoL, so the only way to survive was either rush roaches/stalkers or outmaneuver with speedlings.
    What a great time for the game.

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  6. 22:15 After completing Safe Haven or Haven's Fall Tosh suggests that Dr. Hanson's colony was going to have an infestation problem regardless of the choices Raynor made. Kerrigan's plan for the colony was to use them as sleeper agents to spread the infestation to more refugee worlds. To that end only the Protoss wanted to kill them. Any colonists killed by the Zerg were simply a side effect of Zerg doing Zerg things.

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